131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8505
In Stock
8505
Rating
β
Inventory last scanned: 7/27/2026, 6:14:17 PM
Sorcery
Return up to one target creature to its owner's hand. Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Enchantment
Whenever you scry, put a verse counter on this enchantment. {4}{U}{U}, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Creature β Spirit Knight
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Creature β Zombie Troll
Trample Discard a creature card: Put a +1/+1 counter on this creature. {B}: Regenerate this creature.
Creature β Snake
Landfall β Whenever a land you control enters, add one mana of any color.
Creature β Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target enchantment card from your graveyard to your hand.
Creature β Bird Cleric
Flying When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β You and target opponent each draw two cards. II β Create a 1/1 white Bird creature token with flying. III β Put a +1/+1 counter on each of up to two target creatures.
Creature β Elephant Cleric
At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control.
Creature β Elephant Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, this creature gets +1/+1 and gains vigilance until end of turn.
Creature β Elephant Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you gain 4 life.
Creature β Elephant Scout
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β {3}, Exile this card from your graveyard: Draw a card.
Creature β Human Cleric Ally
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {5}: Create a 1/1 white Ally creature token.
Creature β Zombie
Menace (This creature can't be blocked except by two or more creatures.) Lieutenant β At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Creature β Unicorn
Vigilance Lieutenant β At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Legendary Creature β Dragon Shaman
Flying Whenever you cast an Adventure or Dragon spell, Lozhan deals damage equal to that spell's mana value to any target that isn't a commander.
Sorcery
Draw X cards, where X is the number of card types among cards in your graveyard.
Legendary Creature β Human Hero
Unbreakable Skin β Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Legendary Creature β Elephant Angel
Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.)
Instant
Infusion β When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy. Target creature gets +2/+4 until end of turn.
Land
This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Artifact Creature β Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Artifact β Vehicle
This Vehicle's power is equal to the number of lands you control. Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Crew 4
Creature β Treefolk
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on this creature.
Creature β Elemental
Deathtouch Vivid β When this creature enters, you gain life equal to the number of colors among permanents you control.
Creature β Insect
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Legendary Creature β Elemental Bear
Vigilance, reach Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Creature β Alien Beast
Flying, trample Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Escapeβ{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Sorcery
Draw a card for each different mana value among nonland permanents you control.
Legendary Artifact
{2}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {6}, {T}, Sacrifice Lunatic Pandora: Destroy target nonland permanent.
Artifact Creature β Wolf Construct
This creature can't attack or block unless a player has no cards in hand.
Land
{T}: Add {C}. {T}: Add {W}. Spend this mana only to cast a creature spell. {1}{W}, {T}, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Human Assassin
Flash When this creature enters, destroy target creature that was dealt damage this turn.
Creature β Dragon
Flying This creature can't attack unless defending player controls a creature with flying.
Creature β Lizard Villain
Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature β Horror
This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.
Land β Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {U}.
Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Creature β Human Knight
This creature enters with a +1/+1 counter on it for each other creature and/or artifact you control.
Instant
Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Artifact β Vehicle
Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Creature β Human Assassin
Lydia Frye can't be blocked by creatures with power 3 or greater. At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)