131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8426
In Stock
8426
Rating
β
Inventory last scanned: 7/28/2026, 6:13:42 PM
Creature β Vampire Cleric
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Lifelink Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Legendary Creature β Dragon
Flying Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
Creature β Dinosaur
When this creature enters, create a 3/3 green Dinosaur creature token. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature β Faerie Rogue
Flying When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.
Artifact β Food
Indestructible (Effects that say "destroy" don't destroy this artifact.) {2}, {T}, Sacrifice this artifact: You gain 3 life. When this artifact is put into a graveyard from the battlefield, draw a card.
Legendary Creature β Mole Beast
When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value. (A Clue token is an artifact with "{2}, Sacrifice this token: Draw a card.") At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
Enchantment Creature β Beast
Trample Other creatures you control have trample.
Creature β Centaur Shaman
When this creature enters, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Enchantment Creature β Cyclops
Enchantment Creature β Giant
Enchantment Creature β Centaur Scout
Enchantment Creature β Hydra
Bestow {X}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Reach, trample This permanent enters with X +1/+1 counters on it. Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Enchantment Creature β Minotaur
Enchantment Creature β Merfolk Soldier
Enchantment Creature β Unicorn
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Enchanted creature gets +2/+2 and has mentor.
Creature β Treefolk Warrior
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Land
{T}: Add {C}. {T}: Add {G}. Spend this mana only to cast a creature spell. {G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
Artifact Creature β Scarecrow
When this creature enters, you gain 2 life. {T}: Add one mana of any color.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create two 1/1 white Human Soldier creature tokens. II β Create two 2/2 red Human Knight creature tokens with trample and haste. III β Put an indestructible counter on up to one target Human. You become the monarch.
Enchantment
Whenever this enchantment or another enchantment you control enters, you may put a +1/+1 counter on target creature.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You and target opponent each create a Food token. II β Each opponent loses 3 life. Create a Treasure token. III β Create three tapped 1/1 white Spirit creature tokens with flying.
Creature β Vampire Knight
This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.
Legendary Creature β Ogre Warlock
Menace Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.
Sorcery
Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Legendary Planeswalker β Nixilis
+1: You draw a card and you lose 1 life. β3: Destroy target creature. β8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Legendary Creature β Hellion Horror
Companion β Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.
Instant
Choose one β β’ Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. β’ Counter target instant or sorcery spell. β’ Destroy target creature or planeswalker with mana value 3 or less.
Creature β Bird Citizen
Flying {1}{W/B}: This creature gains lifelink until end of turn.
Enchantment
Face-down creature spells you cast cost {1} less to cast. {1}{G}: Turn this enchantment face down. (It becomes a 2/2 creature.)
Creature β Human Rogue
When this creature enters, put a +1/+1 counter on target creature. Delirium β At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
Creature β Beast
When this creature enters, you gain 4 life. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Artifact Creature β Gargoyle
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Legendary Creature β Faerie Warrior
Flash Flying Whenever another Faerie you control enters, each opponent loses 1 life.
Creature β Dragon
Flying When this creature enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Enchantment
When this enchantment enters, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, Β½/Β½, and so on.) Sacrifice this enchantment: Draw a card and an additional card for each of Contortionist's folds.
Instant β Lesson
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Creature β Phyrexian Dragon
Flying As long as you control a transformed permanent, this creature has "When this creature dies, draw a card."
Legendary Creature β Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Creature β Elemental
Flash When this creature leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature β Giant Rogue
Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature enters or is turned face up, up to one target creature gets +2/+0 until end of turn.
Instant
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Creature β Ogre Shaman
Haste {T}: Scry 1.
Creature β Ogre Warrior
Menace Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Creature β Ogre Knight
Whenever this creature attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Artifact Creature β Equipment Ogre
Equipped creature gets +2/+2. Whenever this creature or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature β Phyrexian Troll Warrior
When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Legendary Creature β Human Monk
When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Instant
Choose two β β’ Return target creature card with mana value 2 or less from your graveyard to the battlefield. β’ You gain 4 life. β’ Counter target creature spell. β’ Draw a card.
Legendary Planeswalker β Oko
+1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, Oko becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. β7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Legendary Creature β Human Warrior Hero
When Okoye enters, create two 1/1 white Soldier creature tokens. Attacking creature tokens you control have first strike.
Legendary Creature β Goblin Warrior
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Legendary Creature β Rat Faerie
Flying At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
Creature β Treefolk Warrior