2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7960
In Stock
7960
Rating
β
Inventory last scanned: 9/10/2026, 6:14:51 PM
Land
This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Creature β Insect
Trample Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Landfall β Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Squid
Defender Landfall β Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.
Creature β Bird Citizen
Flying, lifelink {3}{W}: You and target opponent each draw a card.
Artifact
This artifact enters tapped. {T}: Add {U}.
Artifact
This artifact enters tapped. {T}: Add {U}.
Creature β Cat Knight
Flying, double strike
Creature β Human Knight
Flying When this creature enters, untap all creatures you control. Forecast β Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature β Human Knight
Flying When this creature enters, untap all creatures you control. Forecast β Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature β Human Knight
Flying, haste
Creature β Human Scout
Whenever this creature attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
Creature β Vampire Soldier
Flying When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature β Vampire Soldier
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.
Creature β Elf Warrior Ally
Flying Converge β This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature β Elf Scout
Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
Creature β Drake
Flying
Creature β Eldrazi Drone
Devoid (This card has no color.) Flying Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.
Artifact β Vehicle
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
Artifact β Vehicle
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
Creature β Human Pirate
Flying Raid β When this creature enters, if you attacked this turn, draw a card.
Creature β Human Pirate
Flying Whenever this creature deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Creature β Cat Dragon
Flying {R}: This creature gets +1/+0 until end of turn. {R}: This creature gains first strike until end of turn. {R}: This creature gains haste until end of turn.
Creature β Elf Ranger
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature β Bird Frog
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature β Human Soldier
Flying Double strike (This creature deals both first-strike and regular combat damage.)
Creature β Fish
Flying Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
Creature β Bird
Flying
Creature β Dinosaur
Flying, menace
Enchantment β Aura
Enchant creature Enchanted creature has defender and loses flying.
Creature β Bird
Flying Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn.
Creature β Zombie Drake
Flying When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.
Creature β Phyrexian Construct
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
Sorcery
Choose one β β’ Slagstorm deals 3 damage to each creature. β’ Slagstorm deals 3 damage to each player.
Artifact
{4}, {T}, Discard your hand: Draw a card for each creature you control.
Sorcery
This spell can't be countered. Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Creature β Beast
Bloodrush β {G}, Discard this card: Target attacking creature gets +3/+2 until end of turn.
Creature β Minotaur Shaman
Whenever you sacrifice a permanent, this creature gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: This creature gains first strike until end of turn.
Creature β Phyrexian Cleric
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
Artifact β Equipment
Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Instant
Slaying Fire deals 3 damage to any target. Adamant β If at least three red mana was spent to cast this spell, it deals 4 damage instead.
Creature β Otter Bird
{3}: Put a +1/+1 counter on this creature.
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Creature β Faerie Wizard
Flying, ward {2} This creature enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap this creature.
Artifact
When this artifact enters, draw a card. {T}, Sacrifice this artifact: Target creature doesn't untap during its controller's next untap step.
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step. Escapeβ{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked." Enchanted creature doesn't untap during its controller's untap step.
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Sorcery
Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 1 damage to each creature.
Instant
This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Instant
This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Instant
Destroy target artifact or enchantment. Draw a card.
Sorcery
Choose one β β’ Destroy target artifact. β’ Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Sorcery
Choose one β β’ Destroy target artifact. β’ Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -4/-0.
Sorcery
Domain β Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Creature β Leech
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.