2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7960
In Stock
7960
Rating
β
Inventory last scanned: 9/10/2026, 6:14:51 PM
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
Creature β Camel
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Legendary Creature β Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen β β’ Draw a card. β’ Each opponent loses 2 life and you gain 2 life. β’ Sol'Kanar deals 3 damage to up to one other target creature or planeswalker. β’ Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
Creature β Rhino Cleric
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.
Creature β Soltari Cleric
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature β Drone
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying
Creature β Wolf
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Human Ranger
When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Instant
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Legendary Creature β Human Villain
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Discard a card: Songbird gains flying until end of turn. (She can't be blocked except by creatures with flying or reach.)
Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1β14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1β14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
Enchantment β Aura
Enchant creature or Vehicle When this Aura enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Fathomless descent β Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Creature β Human Warrior
Menace Each creature you control with menace can't be blocked except by three or more creatures.
Legendary Creature β Human Soldier
Menace Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") PartnerβFriends forever (You can have two commanders if both have this ability.)
Creature β Moonfolk Rogue
Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature β Human Wizard Sorcerer
{5}{B}, {T}: This creature deals 2 damage to target opponent or planeswalker.
Artifact Creature β Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of this creature.
Artifact
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Creature β Human Warrior
Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
Creature β Djinn
Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Creature β Elf Warrior
Partner with Soulblade Corrupter (When this creature enters, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature β Snake
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Creature β Hippogriff Spirit
Flying When this creature enters, exile up to one target card from a graveyard.
Sorcery
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.) Soul Immolation deals X damage to each opponent and each creature they control.
Creature β Elf Rogue
Whenever this creature deals combat damage to a player, draw a card.
Instant β Arcane
Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Enchantment β Aura
Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other.
Creature β Human Cleric
{T}: You gain 1 life.
Creature β Avatar
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Creature β Avatar
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Creature β Spirit
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
Creature β Avatar
Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile this card from your graveyard: Create a 3/3 green Beast creature token.
Sorcery
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
Enchantment β Aura
Enchant creature You control enchanted creature. Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Instant
Choose one β β’ Counter target spell unless its controller pays {4}. β’ Draw two cards.
Enchantment Creature β Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Artifact
{5}, {T}, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Instant
Target creature you control deals damage equal to its power to any target.
Creature β Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
Creature β Spirit
As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent β Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Land
{T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature β Wurm
Trample Delirium β At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on this creature.
Creature β Demon Employee
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Enchantment β Aura
Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
Creature β Human Scout Ally
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Artifact β Equipment
Gear Up, sponsored by Wizards of the Coast β As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}
Sorcery
Target player loses 3 life and you gain 3 life.
Creature β Devil
{2}{R}: Target creature can't block this turn.