2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7973
In Stock
7973
Rating
β
Inventory last scanned: 9/9/2026, 6:16:05 PM
Land
This land enters tapped. When this land enters, you gain 2 life. {T}: Add {W}.
Creature β Snake Wizard
When this creature is turned face up, counter all abilities your opponents control. Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Legendary Creature β Human Warlock
Other creatures get -1/-1.
Legendary Creature β Elf Druid
Whenever Kagha attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
Legendary Creature β Human Wizard
When Kaho enters, search your library for up to three instant cards, exile them, then shuffle. {X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Creature β Vampire Shaman
Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Creature β Giant Soldier
Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, exile all artifacts and enchantments.
Legendary Creature β Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl deals 3 damage to any target.
Creature β Spirit
When this creature enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Creature β Spirit
Deathtouch {4}{B}: Each opponent loses 2 life and you gain 2 life. This ability costs {4}{B} less to activate if you've drawn three or more cards this turn. Activate only once each turn.
Creature β Spirit
Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature β Spirit
When this creature enters, choose one β β’ Return up to one target Ninja or Rogue creature card from your graveyard to your hand. β’ Put target creature card from your graveyard on top of your library.
Creature β Spirit
When this creature enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
Instant
Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
Creature β Turtle Ninja
Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Creature β Turtle Ninja
Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Legendary Creature β Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.
Creature β Dragon
Flying, vigilance, trample This creature has hexproof as long as it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Creature β Human Warrior
As long as you control a Dragon, this creature has flying.
Legendary Creature β Human Pirate
First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Snow Creature β Wolverine Beast
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
Creature β Lizard Warrior
Defender As long as this creature's power is 5 or greater, it can attack as though it didn't have defender.
Enchantment β Aura
Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
Legendary Creature β Human Performer
As Katerina of Myra's Marvels enters, choose a letter. Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying. Partner (You can have two commanders if they both have partner.)
Legendary Creature β Human Performer
As Katerina of Myra's Marvels enters, choose a letter. Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying. Partner (You can have two commanders if they both have partner.)
Legendary Creature β Dryad Detective
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. {T}: Turn target face-down attacking creature you control face up.
Creature β Kavu
When this creature enters, draw a card.
Creature β Kavu
Kavu creatures have trample. Whenever another Kavu enters, put a +1/+1 counter on this creature.
Creature β Kavu
Kicker {4} (You may pay an additional {4} as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If this creature was kicked, it enters with four +1/+1 counters on it.
Legendary Planeswalker β Kaya
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. β3: Exile target creature.
Legendary Planeswalker β Kaya
0: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield. β1: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature." β2: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."
Legendary Planeswalker β Kaya
0: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield. β1: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature." β2: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."
Legendary Planeswalker β Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. β1: Exile target nonland permanent with mana value 1 or less. β5: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Legendary Artifact
{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) {T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature β Human Soldier Ally
First strike, vigilance Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature β Insect
Landfall β Whenever a land you control enters, you gain 1 life.
Legendary Creature β Human Barbarian Hero
You may look at the top card of your library any time. You may play lands from the top of your library. When Ka-Zar enters, create Zabu, a legendary 2/2 green Cat creature token with "Landfall β Whenever a land you control enters, put a +1/+1 counter on Zabu."
Creature β Human Soldier
You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn.
Creature β Raccoon Scout
As long as there are four or more card types among cards exiled with this creature, it gets +4/+4 and has trample. {1}: Exile target card from a graveyard.
Creature β Bird
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, put a +1/+1 counter on another target creature you control.
Creature β Spirit
Sacrifice this creature: Destroy target enchantment.
Artifact
{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
Creature β Human Cleric
When this creature enters, put a vigilance counter on target non-Human creature you control. {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
Creature β Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Creature β Human Wizard
{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
Instant
Counter target spell that targets a permanent you control. Draw a card.
Instant
Draw a card for each attacking creature.
Creature β Human Shaman
Enlist Whenever this creature attacks, look at the top X cards of your library, where X is this creature's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Creature β Human Shaman
Enlist Whenever this creature attacks, look at the top X cards of your library, where X is this creature's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Creature β Human Warrior
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Haste When this creature enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature β Human Warrior
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens. As long as this creature entered this turn, creatures you control have haste.
Legendary Enchantment
When Kellan Joins Up enters, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature you control enters, put a +1/+1 counter on each creature you control.
Legendary Creature β Human Faerie Scout
{1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." {2}{R}: If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike.