2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7973
In Stock
7973
Rating
β
Inventory last scanned: 9/9/2026, 6:16:05 PM
Instant
Target creature gets -1/-1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)
Artifact β Attraction
Visit β Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Legendary Creature β God Sorcerer Villain
Whenever you cast a spell that targets only a single creature, gain control of that creature until end of turn. If it's your turn, untap that creature and it gains haste until end of turn.
Legendary Creature β God Sorcerer Villain
Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.
Land
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Land
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Sorcery
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Sorcery
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.
Legendary Creature β Snake Elf Scout
Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Creature β Dinosaur
Legendary Creature β Beast Noble
Double strike, vigilance, haste Exhaust β {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust β {U}, {T}: Draw three cards. Exhaust β {R}, {T}: Loot deals 3 damage to any target.
Legendary Creature β Human Artificer
Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
Creature β Demon
Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
Enchantment
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Enchantment
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Creature β Lizard Beast
Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
Creature β Lizard Beast
Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
Creature β Human Cleric
Magecraft β Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."
Creature β Snake
Whenever you draw a card, put a +1/+1 counter on this creature.
Legendary Creature β Octopus
Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Legendary Creature β Elephant Artificer
Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Creature β Human Wizard
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
Sorcery
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Creature β Spirit Knight
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Artifact Creature β Dragon
Flying {T}: Add one mana of any color.
Creature β Elephant Cleric
At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control.
Creature β Elephant Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, this creature gets +1/+1 and gains vigilance until end of turn.
Creature β Elephant Cleric
When this creature enters, you gain 4 life. {G}{W}, Sacrifice this creature: Regenerate each creature you control.
Creature β Elephant Soldier
This creature gets +2/+2 for each Equipment attached to it.
Creature β Hippogriff
Flash Flying When this creature enters, you may return another creature you control to its owner's hand.
Creature β Human Soldier
When this creature blocks a creature, destroy that creature and this creature.
Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
Legendary Planeswalker β Lukka
+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." β2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. β7: Each creature you control deals damage equal to its power to each opponent.
Instant
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature β Elephant Angel
Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.)
Legendary Creature β Elephant Angel
Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.)
Creature β Beast
Vigilance When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield. This creature gets +2/+2 for each card exiled with it.
Artifact Creature β Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Artifact β Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) 2+ | Other creatures you control get +1/+1. 12+ | Flying, lifelink
Artifact β Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) 2+ | Other creatures you control get +1/+1. 12+ | Flying, lifelink
Creature β Human Cleric
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Creature β Human Wizard
Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
Artifact Creature β Wolf Construct
This creature can't attack or block unless a player has no cards in hand.
Creature β Zombie Beast
Cycling {B} ({B}, Discard this card: Draw a card.)
Creature β Human Assassin
Flash When this creature enters, destroy target creature that was dealt damage this turn.
Creature β Dragon
Flying This creature can't attack unless defending player controls a creature with flying.
Creature β Lizard Villain
Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature β Horror
This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.
Creature β Horror
This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.
Instant
Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Legendary Creature β Human Assassin
Lydia Frye can't be blocked by creatures with power 3 or greater. At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature β Human Assassin
Lydia Frye can't be blocked by creatures with power 3 or greater. At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)