758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9031
In Stock
9031
Rating
β
Inventory last scanned: 8/16/2026, 6:09:26 PM
Creature β Orc Warrior
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Instant
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Sorcery
ReplicateβPay {E}{E}{E}. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Reiterating Bolt deals 3 damage to target creature or planeswalker.
Artifact
{3}: Put target card from a graveyard on the bottom of its owner's library.
Artifact Creature β Construct
Defender When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {3}: Put target card from a graveyard on the bottom of its owner's library.
Creature β Demon
Flying When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Sorcery
Create four 1/1 white Dog creature tokens.
Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Sorcery
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Creature β Rat
This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
Artifact
Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on this artifact. {2}, {T}, Remove all charge counters from this artifact: It deals that much damage to target creature.
Artifact
{T}: Tap target artifact.
Creature β Human Rogue
This creature can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
Creature β Sloth Beast
Vigilance Menace (This creature can't be blocked except by two or more creatures.)
Enchantment β Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Land
You have no maximum hand size. {T}: Add {C}.
Sorcery
Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.
Creature β Kithkin Soldier
This creature enters with two -1/-1 counters on it. Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Sorcery
Choose one or both β β’ Return target creature card from your graveyard to your hand. β’ Return target artifact card from your graveyard to your hand.
Sorcery
Target player shuffles their graveyard into their library.
Creature β Elemental
Reach Landfall β Whenever a land you control enters, this creature gets +2/+0 until end of turn.
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker of their choice. Repeat this process once.
Land
This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Instant
Counter target creature spell.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put two +1/+1 counters on up to one target creature.
Instant β Arcane
Destroy target non-Spirit creature.
Artifact
This artifact enters tapped. {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature β Human Warrior
Revolt β When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Instant
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)
Creature β Dwarf Pilot
Whenever this creature becomes tapped, target creature can't block this turn.
Sorcery
As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Instant
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
Creature β Human Shaman
{1}{G}, Sacrifice this creature: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)
Enchantment
At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.
Instant
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Sorcery
Repeating Barrage deals 3 damage to any target. Raid β {3}{R}{R}: Return this card from your graveyard to your hand. Activate only if you attacked this turn.
Instant
Destroy target creature with power or toughness 4 or greater.
Instant
Tap up to two target creatures. Draw a card.
Instant
Choose one β β’ Exile target creature with power 4 or greater. β’ Exile target enchantment.
Legendary Creature β Human Hero
Brontosaurus β {3}: Until end of turn, Reptil becomes a Dinosaur Hero with base power and toughness 3/5 and gains reach and vigilance. Tyrannosaurus Rex β {6}: Until end of turn, Reptil becomes a Dinosaur Hero with base power and toughness 6/6 and gains trample.
Enchantment
Whenever you cycle a card, you may have this enchantment become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Instant
Return target creature to its owner's hand. Draw a card.
Sorcery
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Repulsor Blast deals 5 damage to target creature. If this spell was cast using teamwork, it also deals 2 damage to that creature's controller.
Creature β Human Citizen
When this creature enters or dies, put a +1/+1 counter on target creature you control.
Creature β Angel
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Sorcery
Spree (Choose one or more additional costs.) + {1} β Destroy target artifact. + {1} β Destroy target enchantment. + {1} β Put a +1/+1 counter on each creature target player controls.
Instant
Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Return target permanent you control to its owner's hand.
Creature β Elemental Spirit
Flash Natural Shelter β When this creature enters, you may return another permanent you control to its owner's hand.
Creature β Sphinx
Flying As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.