758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9031
In Stock
9031
Rating
β
Inventory last scanned: 8/16/2026, 6:09:26 PM
Creature β Lizard Warrior
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature β Human Detective
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature β Human Berserker
Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature β Dwarf Sorcerer
When this creature enters, you may discard a card. If you do, draw a card. {T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
Sorcery β Lesson
As an additional cost to cast this spell, you may waterbend {4}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) All creatures get -2/-2 until end of turn. If this spell's additional cost was paid, whenever a creature dies this turn, you gain 1 life.
Land
This land enters tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered this turn.
Land
This land enters tapped. {T}: Add {W}. {T}, Sacrifice this land: Add {W}{W}.
Artifact Creature β Cyborg Advisor
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Land
Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Creature β Giant
When this creature enters, scry 1.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
This spell costs {1} less to cast if it targets an attacking creature. Target creature's owner puts it on their choice of the top or bottom of their library.
Artifact
This artifact enters tapped. {X}, {T}, Sacrifice this artifact: X target creatures with power 2 or less can't be blocked this turn.
Artifact Creature β Construct
When this creature dies, each player draws a card.
Creature β Dwarf Warrior
When this creature enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. You may pay {1} rather than pay the mana cost for Rune spells you cast.
Enchantment
{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3β{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Artifact
Metalcraft β This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
Artifact Creature β Construct
Prototype {3}{G}{G} β 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample
Artifact Creature β Robot
Menace {2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target.
Creature β Raccoon Warrior
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) This creature can't be blocked by creatures with power 2 or less.
Artifact Land
This land enters tapped. Indestructible {T}: Add {R} or {W}.
Creature β Phyrexian Elf Druid
{T}: Put an oil counter on this creature. {T}, Remove an oil counter from this creature: Untap target land.
Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn.
Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Creature β Human Assassin
Deathtouch MorphβReveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target player loses 2 life.
Creature β Human Archer
Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
Legendary Creature β Dragon Spirit
Flying When Ryusei dies, it deals 5 damage to each creature without flying.
Creature β Snake
Whenever this creature deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
Creature β Elk Cat
Reach Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature β Cat Beast Warrior
Trample, protection from blue and from red
Creature β Cat
First strike
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Sorcery
Return up to two target cards with cycling from your graveyard to your hand.
Instant
Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Land β Mountain Plains
({T}: Add {R} or {W}.) This land enters tapped.
Snow Creature β Elk
This creature gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
Enchantment β Aura
Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Enchantment β Aura
Enchant creature Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
Sorcery
Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Land
{2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
Creature β Elf Warrior
This creature can't be blocked by more than one creature. {5}: Target Elf you control gets +2/+2 until end of turn.
Creature β Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, look at the top four cards of your library, then put them back in any order.
Creature β Human Artificer
{T}, Sacrifice an artifact: Draw a card.
Creature β Human Wizard
Constellation β Whenever an enchantment you control enters, target player mills two cards.
Creature β Merfolk Wizard
Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
Creature β Human Monk
When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.) Flying, lifelink
Creature β Human Wizard
{T}: Add {C}. Spend this mana only to cast a colorless spell or to activate an ability.