758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9003
In Stock
9003
Rating
β
Inventory last scanned: 8/12/2026, 6:10:06 PM
Creature β Plant Dog
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Creature β Human Wizard
Flying When this creature enters, draw two cards, then discard three cards.
Creature β Bird
Flying Whenever this creature deals combat damage to a player, you may untap target creature. {W}: This creature gets +0/+1 until end of turn.
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Human Soldier
During your turn, this creature has first strike. {4}{W}: Creatures you control get +1/+1 until end of turn.
Enchantment Creature β Human Monk
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
Creature β Eldrazi
Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying This creature can't block.
Legendary Creature β Mutant Scientist Hero
As long as you've put one or more +1/+1 counters on Beast this turn, he has flying. Whenever Beast deals combat damage to a player, draw a card.
Creature β Elf Ranger
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Enchantment β Aura
Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature β Human Knight
{4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature β Human Beast Soldier
{G}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Legendary Creature β Boar Mutant Warrior
Menace (This creature can't be blocked except by two or more creatures.) Rhinos you control have menace. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature β Human Citizen
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
Legendary Creature β Human Rogue Villain
Flying {1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Instant
Target creature gets -4/-0 until end of turn. Draw a card.
Artifact β Equipment
Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}
Instant
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Sorcery
Return up to six target creature cards with different names from your graveyard to the battlefield.
Creature β Human Mercenary
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Artifact
As this artifact enters, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
Creature β Human Knight
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Creature β Wurm
Landfall β Whenever a land you control enters, this creature gains first strike until end of turn.
Creature β Elk
As long as you had another creature enter the battlefield under your control this turn, this creature has trample and indestructible.
Creature β Human Cleric
Protection from creatures
Creature β Human Noble
Lifelink This creature can't be blocked by creatures with power 3 or greater.
Creature β Human Soldier
Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend Xβ{X}{W}{W}. X can't be 0. Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token.
Creature β Human Cleric
Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature β Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature β Human Knight
This creature gets +1/+0 for each legendary creature you control.
Creature β Human Knight
Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)
Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
Creature β Spirit
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Flying, ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, scry 2.
Creature β Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
Creature β Merfolk Wizard
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
Creature β Giant
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Enchantment
Whenever a green creature dies, its controller discards a card.
Enchantment
Attacking creatures you control have double strike.
Legendary Creature β Frog Druid
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Artifact β Vehicle
{T}: You get {E}{E} (two energy counters). {T}, Pay {E}{E}: Tap target creature. {T}, Pay {E}{E}{E}: Draw a card. Pay {E}{E}{E}{E}: This Vehicle becomes an artifact creature until end of turn. Crew 4
Instant
Target creature gets +4/+4 and gains trample until end of turn.
Enchantment β Aura
Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Enchantment β Aura
Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Bhaal has indestructible. Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
Artifact Creature β Gargoyle
Flying When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.
Artifact Creature β Construct
When this creature enters, choose up to one β β’ Target creature becomes prepared. (Only creatures with prepare spells can become prepared.) β’ Target creature becomes unprepared.
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Creature β Shark Pirate
When this creature enters, return target creature an opponent controls to its owner's hand.
Artifact β Vehicle
Trample When this Vehicle enters, you may discard a card. If you do, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)