758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9014
In Stock
9014
Rating
β
Inventory last scanned: 8/20/2026, 6:11:05 PM
Creature β Elf Barbarian
Protection from blue
Creature β Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.
Creature β Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
Creature β Insect
Flying {G}: Regenerate this creature.
Creature β Elf
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Creature β Fungus
When this creature enters, create a 1/1 green Saproling creature token.
Creature β Treefolk
Domain β This spell costs {1} less to cast for each basic land type among lands you control.
Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Legendary Creature β Treefolk Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature β Human Rogue Villain
Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn.
Creature β Spirit Treefolk
{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
Instant β Lesson
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Legendary Creature β Dragon Spirit
Flying When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Artifact Creature β Soldier
Whenever this creature attacks, another target creature you control gets +1/+1 until end of turn. Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Instant
Choose one β β’ Fight the Current β Return target nonland permanent to its owner's hand. β’ Find a Crossing β Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
Choose one β β’ Break Their Chains β Destroy target artifact. β’ Interrogate Them β Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Instant
Choose one β β’ Foil Their Scheme β Counter target spell. β’ Learn Their Secrets β Draw two cards, then discard two cards.
Instant
Choose one β β’ Journey On β Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. β’ Make Camp β Return target permanent card from your graveyard to your hand.
Sorcery
Choose one β β’ Form a Party β Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. β’ Start a Brawl β Creatures you control get +2/+2 until end of turn.
Creature β Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Creature β Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Choose one β β’ Distract the Guard β Tap target creature. β’ Hide β Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Human Knight
First strike
Creature β Angel
Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Creature β Snake Rogue
Deathtouch Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Legendary Creature β Lizard Shaman
Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}.
Legendary Creature β Efreet
Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Creature β Human Archer
Reach When this creature enters, you may discard a card. If you do, draw a card.
Legendary Artifact Creature β Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.
Legendary Creature β Human Bard Sorcerer
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Legendary Creature β Human Shaman
Magecraft β Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai deals 10 damage to an opponent chosen at random.
Legendary Creature β Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying
Legendary Creature β Zombie Cat Warrior
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed β Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
Legendary Creature β Giant Barbarian
Trample Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)
Legendary Creature β Merfolk Rogue
Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Creature β Human Rebel
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Instant
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Creature β Giant Sorcerer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
Creature β Bird
Flying, vigilance
Creature β Siren Pirate
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, put a flying counter on each creature that convoked it.
Legendary Creature β Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
Legendary Creature β Human Soldier
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.
Creature β Beast
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Legendary Creature β Human Wizard
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)
Legendary Creature β Human Wizard
{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
Sorcery
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Legendary Creature β Dinosaur Soldier
Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Creature β Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
Snow Creature β Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)