758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9003
In Stock
9003
Rating
β
Inventory last scanned: 8/12/2026, 6:10:06 PM
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Legendary Creature β Spirit Detective
Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature β Human Warrior
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Creature β Zombie Minotaur Warrior
During your turn, this creature has first strike. {1}, Sacrifice another creature: This creature gets +2/+0 until end of turn.
Creature β Eye Horror
Flying, deathtouch {3}, Sacrifice another creature or artifact: Draw a card.
Enchantment
Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Sorcery
Choose one or both β β’ Return target creature card from your graveyard to your hand. β’ Return target planeswalker card from your graveyard to your hand.
Sorcery
Choose one β β’ Exile target Zombie. β’ Target opponent exiles two cards from their hand.
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
Artifact Creature β Robot Villain
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature β Dog Scout
When this creature enters, choose one β β’ Put a +1/+1 counter on this creature. β’ Search your library for a basic land card, reveal it, then shuffle and put that card on top.
Enchantment
When this enchantment enters, airbend up to one target creature. Whenever a creature you control enters, put a quest counter on this enchantment. At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Instant β Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Draw a card.
Creature β Dwarf Scout
Flying Revolt β When this creature enters, if a permanent left the battlefield under your control this turn, you gain 5 life.
Creature β Elemental
Flying
Instant
Destroy target artifact, enchantment, or creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment β Aura
Flash Enchant creature When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.
Creature β Faerie
Whenever this creature blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Exile target creature an opponent controls with power 3 or greater. II β Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control. III β Target creature you control gains double strike until end of turn.
Legendary Planeswalker β Ajani
+1: You gain 2 life. β1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. β6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Creature β Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Token Creature β Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Legendary Planeswalker β Ajani
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. β2: Exile target creature. Its controller gains life equal to its power. β9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
Legendary Planeswalker β Ajani
+1: Target permanent doesn't untap during its controller's next untap step. β2: Ajani deals 3 damage to any target and you gain 3 life. β7: Destroy all lands target player controls.
Legendary Creature β Human Advisor
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Enchantment
When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
Creature β Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
Enchantment β Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Creature β Dog
{W}, {T}: Tap target creature.
Creature β Human Wizard
{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Choose one β β’ Target player gains X life. β’ Prevent the next X damage that would be dealt to any target this turn.
Creature β Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control this creature.
Artifact
{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Artifact
{8}, {T}: This artifact deals 4 damage to any target.
Legendary Creature β Merfolk Wizard
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Creature β Otter Wizard
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Legendary Creature β Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
Creature β Human Wizard
Sacrifice this creature: Draw a card.
Legendary Creature β Human Scout
First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered this turn. Partner (You can have two commanders if both have partner.)
Instant
Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature β Human Warrior
First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Artifact Creature β Golem
Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature β Vampire Rogue
This creature enters tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, target opponent loses 3 life and you gain 3 life.
Instant
Choose one β β’ Target creature you control gets +1/+2 until end of turn. β’ Return target creature you control to its owner's hand.
Creature β Drix Assassin
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Affinity for Allies (This spell costs {1} less to cast for each Ally you control.) Up to two target creatures you control each deal damage equal to their power to target creature an opponent controls.
Creature β Human Druid
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.