758 Commerce St, Tacoma, WA, 98402
Cards Tracked
8982
In Stock
8982
Rating
β
Inventory last scanned: 8/15/2026, 6:10:30 PM
Creature β Cat Warrior
When this creature enters, creatures you control get +2/+1 until end of turn.
Creature β Plant Horror
Bad Breath β When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Artifact Creature β Phyrexian Drone
Flying, vigilance When this creature dies, draw a card.
Legendary Creature β Siren Pirate
Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Enchantment
{1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
Artifact Creature β Construct
Flying {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
Creature β Human Noble
{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Instant
Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature β Spider
Reach (This creature can block creatures with flying.)
Enchantment
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Enchantment β Aura
Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Artifact
When this artifact enters, scry 1. {T}: Add one mana of any color.
Creature β Hydra
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
Artifact Creature β Construct
{T}: Add {C}.
Instant
Counter target spell unless its controller pays {3}.
Artifact
{T}: Add one mana of any color.
Instant
Tap all lands target player controls and that player loses all unspent mana.
Creature β Leech
Flying Whenever this creature deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
Artifact
This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
Artifact Creature β Phyrexian Cleric
Lifelink Whenever another artifact you control enters, this creature gets +1/+1 until end of turn.
Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has flying. Equip {3}{W}
Legendary Creature β Human Wizard
{T}: Exile Mangara and target permanent.
Enchantment
As this enchantment enters, choose black or red. At the beginning of your upkeep, sacrifice this enchantment unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Creature β Beast
When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.
Instant
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Creature β Human Wizard
When this creature enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
Sorcery
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature β Jellyfish
When this creature enters, return target creature to its owner's hand.
Artifact β Equipment
Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach this Equipment to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Faerie
Flying {T}: Add {G} or {U}.
Creature β Elf Knight
Sacrifice a Food: Target creature blocks this creature this turn if able.
Artifact Creature β Gargoyle
Flying {W}: This creature gets +0/+1 until end of turn.
Creature β Giant
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Legendary Creature β Human Wizard
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Sorcery
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Instant
As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
Creature β Human Warrior
Raid β When this creature enters, if you attacked this turn, create a 1/1 white Warrior creature token.
Artifact
When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle. {2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.)
Creature β Goblin Scout
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Artifact β Book
When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.
Creature β Cat Warrior
Double strike
Creature β Serpent
This creature doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap this creature. Activate only during your upkeep. This creature can't attack unless defending player controls an Island. {U}{U}: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice this creature.
Enchantment β Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Creature β Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
Enchantment
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Instant
All creatures get -2/-0 until end of turn.
Creature β Goblin
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature β Snake
Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.