758 Commerce St, Tacoma, WA, 98402
Cards Tracked
8982
In Stock
8982
Rating
β
Inventory last scanned: 8/15/2026, 6:10:30 PM
Instant
Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Beast
When this creature enters, you gain 4 life. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Artifact Creature β Gargoyle
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature β Ooze
Trample This creature enters with X +1/+1 counters on it. Split β When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
Enchantment
When this enchantment enters, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, Β½/Β½, and so on.) Sacrifice this enchantment: Draw a card and an additional card for each of Contortionist's folds.
Instant β Lesson
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Enchantment β Aura
Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
Legendary Creature β Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Creature β Giant Rogue
Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature enters or is turned face up, up to one target creature gets +2/+0 until end of turn.
Enchantment
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
Creature β Ogre Shaman
Haste {T}: Scry 1.
Creature β Ogre
This creature can't block.
Snow Creature β Snake
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Whenever this creature deals combat damage to a player, you may draw a card.
Creature β Phyrexian Troll Warrior
When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Instant
Choose two β β’ Return target creature card with mana value 2 or less from your graveyard to the battlefield. β’ You gain 4 life. β’ Counter target creature spell. β’ Draw a card.
Creature β Bird Soldier
Flying Cycling {2} ({2}, Discard this card: Draw a card.) Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
Legendary Artifact
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Creature β Faerie
Flying
Instant
Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.
Legendary Planeswalker β Oko
+1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, Oko becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. β7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Legendary Creature β Human Warrior Hero
When Okoye enters, create two 1/1 white Soldier creature tokens. Attacking creature tokens you control have first strike.
Legendary Creature β Goblin Warrior
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Creature β Treefolk Druid
Reach, vigilance Infusion β When this creature enters, put two +1/+1 counters on it if you gained life this turn.
Legendary Creature β Cat Mutant Rebel
At the beginning of combat on your turn, create a 2/2 red Mutant creature token. It gains haste until end of turn. Destroy it at the beginning of the next end step. {1}{W}: Target attacking creature token gains indestructible until end of turn.
Creature β Vampire Berserker
Discard a card: This creature gains flying until end of turn.
Creature β Human Artificer Scout
When this creature enters, choose one β β’ Return target artifact card from your graveyard to your hand. β’ Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature β Human Soldier
Flying When this creature enters, create a 1/1 colorless Gnome artifact creature token.
Land
This land enters tapped. {T}: Add {R} or {G}. {4}, {T}, Sacrifice this land: Draw a card.
Legendary Artifact Creature β Robot
Wave Cannon β When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent of their choice for each white permanent they control.
Enchantment
Flash When this enchantment enters, return target creature card from your graveyard to your hand. {2}{B}, Sacrifice this enchantment: Scry 2.
Enchantment
Flash When this enchantment enters, it deals 2 damage to any target. {2}{R}, Sacrifice this enchantment: Scry 2.
Enchantment
Flash When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice this enchantment: Scry 2.
Enchantment
Flash When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice this enchantment: Scry 2.
Land
This land enters tapped. {T}: Add {B} or {R}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Target player draws a card and loses 1 life.
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice this artifact: It deals 4 damage to target creature.
Legendary Creature β Elemental
Landfall β Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature β Elemental
When Omnath enters, it deals damage to any target equal to the number of Elementals you control. Landfall β Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
Artifact β Food
When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.
Creature β Ogre Spirit
Reach {T}: This creature deals 2 damage to target player or battle.
Creature β Kor Cleric Ally
Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.
Creature β Squid Illusion
Flying Whenever you draw a card, put a +1/+1 counter on this creature.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying.
Legendary Enchantment β Aura
Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Enchantment
Whenever you cast a creature spell, tap target creature.
Instant
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Enchantment
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
Instant // Sorcery
Instant
Counter target spell. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Enchantment
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Gargoyle creature with flying.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, this enchantment becomes a 3/4 Gargoyle creature with flying and protection from red.
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.