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Cards Tracked
6912
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6912
Rating
β
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Artifact Creature β Robot Villain
Power-up β {6}: Put two +1/+1 counters on this creature and create a 2/2 colorless Robot Villain artifact creature token. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Legendary Artifact Creature β Robot Villain
Flying Other Robots and Constructs you control get +2/+2.

Legendary Creature β Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.

Creature β Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.

Creature β Human Cleric
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Artifact β Equipment
Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Legendary Artifact β Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one β β’ Equipped creature gets +2/+2 until end of turn. β’ Target creature gets -1/-1 until end of turn. β’ You gain 2 life. Equip {2}

Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Choose one β β’ Put a +1/+1 counter on each of up to two target creatures. β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)
Instant
Creatures you control gain indestructible until end of turn. Addendum β If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Enchantment β Aura
Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice this Aura: Draw a card.

Creature β Human Warrior
{2}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Land
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.
Enchantment
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

Creature β Zombie Barbarian
{1}{B}, Discard a card: Return this card from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Creature β Zombie Minotaur

Creature β Fungus
Whenever this creature enters or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color.

Enchantment
When this enchantment enters, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Creature β Rat
Rat Tail β When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Gorgon Assassin
When this creature enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
Creature β Elf Crocodile Detective
Whenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Creature β Elf Crocodile Detective
Whenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Creature β Skrull Shapeshifter Villain
As long as there are two or more creature cards in your graveyard, this creature gets +2/+2 and is all creature types. {T}: Add one mana of any color.

Creature β Basilisk
Deathtouch
Creature β Basilisk
Deathtouch

Creature β Goblin Warrior
When this creature enters, create a 1/1 red Goblin creature token. {1}, {T}: Target creature you control with power 2 or less can't be blocked this turn.

Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land β Island Swamp
({T}: Add {U} or {B}.)

Creature β Elemental
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature β Cat
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Enchantment
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Enchantment
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Creature β Giant Rogue
Flash (You may cast this spell any time you could cast an instant.) This creature enters tapped.

Creature β Human Spellshaper
{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.

Enchantment β Room // Enchantment β Room

Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Enchantment
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Creature β Human Peasant
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Creature β Human Peasant
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and can't block. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {5}, Sacrifice this Aura: Exile enchanted creature. You create a 1/1 black Ninja creature token. Activate only as a sorcery.

Instant
This spell costs {1} less to cast if it targets an attacking nontoken creature. Target creature's owner puts it on their choice of the top or bottom of their library.

Sorcery
Draw a card. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw three cards, then discard a card.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Choose one β β’ Destroy target creature with flying. β’ Destroy target enchantment. β’ Create a 2/2 black and green Elf creature token.

Enchantment β Room // Enchantment β Room

Land
{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.

Instant
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium β Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Instant
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium β Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+1.

Sorcery
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.

Artifact
{7}, {T}, Sacrifice this artifact: Destroy target permanent.

Land
{T}: Add {C}. {1}, {T}: Add one mana of any color.

Instant
Double the power of target creature until end of turn.