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Cards Tracked
6912
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6912
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β
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Creature β Vampire
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Creature β Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When this creature enters, you and target opponent each create a Treasure token. Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.

Instant
All creatures able to block target creature this turn do so.

Creature β Goblin Warrior
{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.

Creature β Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.

Creature β Elemental
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Instant
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.

Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Creature β Plant Scorpion
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.

Creature β Elf Druid
Vivid β {T}: For each color among permanents you control, add one mana of that color.
Creature β Elf Druid
Vivid β {T}: For each color among permanents you control, add one mana of that color.

Creature β Alien Guest
Trample {G}, {T}: You get {TK} (a ticket counter).

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Creature β Turtle
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Creature β Dragon
Flying Lightning Breath β When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
Legendary Creature β Dinosaur
Partner with Owen Grady, Raptor Trainer (When this creature enters, target player may put Owen into their hand from their library, then shuffle.) For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Sorcery
KickerβSacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Creature β Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature β Spirit Frog
Whenever this creature or another creature you control enters, you gain 1 life.

Creature β Human Rogue Ally
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Tap an untapped Ally you control: Exile target card from a graveyard. Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.

Instant
Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Land
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Creature β Human Scientist
Power-up β {5}{U}: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

Legendary Creature β Goblin Soldier
When Bolg enters, you may sacrifice another creature. When you do, Bolg deals damage equal to that creature's power to another target creature. If excess damage was dealt this way, amass Goblins X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)

Creature β Cyclops Warrior
Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Sorcery
Boltfire deals 2 damage to any target. Flashforward {4}{R} (You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Instant
Bombard deals 4 damage to target creature.

Legendary Creature β Dwarf Bard
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Bombur doesn't untap during your untap step unless you have an enduring story.

Land
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

Creature β Squirrel Warlock Bard
{3}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.

Creature β Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Creature β Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.

Creature β Zombie Cleric
{1}{B}: Regenerate target Zombie. Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Artifact β Equipment
Equipped creature gets +2/+0. Equip {1}

Legendary Artifact
Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II β Amass Orcs 2. III β Creatures you control get +1/+0 and gain menace until end of turn.

Sorcery
Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)

Enchantment
If you would gain life, you gain twice that much life instead.

Artifact β Equipment
Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Warrior
Whenever this creature attacks, it gets +2/+0 until end of turn.

Snow Creature β Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S} is mana from a snow source.)

Instant
You may cast spells this turn as though they had flash. Draw a card.

Legendary Creature β Human Soldier
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.

Land β Gate
This land enters tapped. {T}: Add {R} or {W}.
Land β Gate
This land enters tapped. {T}: Add {R} or {W}.
Land β Gate
This land enters tapped. {T}: Add {R} or {W}.

Artifact
{1}, {T}: Add {R}{W}.

Sorcery
Create two 3/2 white Hero creature tokens with vigilance. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Choose one β β’ Discard your hand, then draw cards equal to the number of cards in target opponent's hand. β’ Discard your hand, then draw cards equal to the number of cards discarded this way.

Sorcery
Bot Bashing Time deals 6 damage to target creature. If that creature would die this turn, exile it instead.

Creature β Goblin Bard
Whenever you cast a noncreature spell, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)