4600 W ST STE C, LINCOLN, NE, 68503-2832
Cards Tracked
6912
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6912
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β
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Creature β Ape Soldier Hero
Reach Sacrifice this creature: Destroy target noncreature artifact or noncreature enchantment. Activate only as a sorcery.

Instant
Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Legendary Enchantment β Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Add two mana of different colors.

Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.

Creature β Tiefling Rogue Assassin
Deathtouch When this creature dies, if it wasn't blocking, draw a card.

Creature β Orc Rogue
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Cunning Action β {3}{U}: This creature can't be blocked this turn.

Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.

Creature β Goblin Rogue
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.

Creature β Human Ranger
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Creature β Demon
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature an opponent controls gets -2/-2 until end of turn and target creature you control gets +2/+2 until end of turn.

Creature β Bird Soldier
Flying Whenever this creature becomes blocked, you may untap it and remove it from combat.

Creature β Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.

Creature β Skeleton Warrior
This creature enters tapped. {1}{B}: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.

Creature β Goblin Shaman
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Legendary Creature β Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)
Legendary Creature β Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)

Legendary Creature β Bird Noble
This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance.

Legendary Creature β Troll Warlock
Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

Sorcery
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Giant Soldier
Whenever this creature enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

Creature β Human Rogue
Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 This creature can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) This creature can't be blocked.

Creature β Troll Berserker
Boast β {1}{R}: This creature deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)

Snow Creature β Angel Wizard
Flying, trample {S}{S}: This creature gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.)

Legendary Creature β Human Warrior Ally
Vigilance You may look at the top card of your library any time. You may cast Ally spells from the top of your library. Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.

Legendary Creature β Human Archer Ranger
Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Creature β Human Elf Monk
Vigilance Stunning Strike β {1}{W}, {T}: Tap target creature.

Land
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Legendary Creature β Human Soldier
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Land
{T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Land
If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Instant
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

Land β Plains Island
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Legendary Creature β Human Wizard
Room abilities of dungeons you own trigger an additional time.

Instant
Target creature gets +1/+3 and gains flying until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature β Giant Warrior
Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.

Creature β Giant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When this creature enters, you gain 3 life.

Creature β Shark
This creature can't attack unless defending player controls an Island.

Creature β Giant Warrior
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target creature with flying.

Legendary Creature β Elephant Warrior
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.

Creature β Human Samurai
Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature β Phyrexian Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.

Legendary Artifact β Equipment
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. EquipβPay 1 life for each card in your hand. Equip {2}

Artifact Creature β Construct
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. {1}, {T}: Put a +1/+1 counter on this creature.

Land
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Creature β Human Soldier
Whenever this creature attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.)
Enchantment
When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Creature β Human Warrior
Reach At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

Legendary Creature β Elf Warrior
Menace (This creature can't be blocked except by two or more creatures.) When Harald enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature β Elf Warrior
Menace (This creature can't be blocked except by two or more creatures.) When Harald enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature β Merfolk Wizard
Nonbasic lands are Islands.

Creature β Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature can't attack unless there are five or more Islands on the battlefield.

Creature β Plant Rogue
{T}: Add one mana of any color. Whenever you commit a crime, untap this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature β Bird Cleric
Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.