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Cards Tracked
6912
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6912
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Creature β Beast
Trample Landfall β Whenever a land you control enters, this creature gets +1/+0 until end of turn.

Artifact Creature β Food Cat Mutant
{2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery. {2}, {T}, Sacrifice this creature: You gain 3 life.

Creature β Elemental Ooze
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Snow Creature β Troll Warrior
{S}{S}: This creature gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.)

Instant
Tiered (Choose one additional cost.) β’ Blizzard β {0} β Return target creature to its owner's hand. β’ Blizzara β {2} β Target creature's owner puts it on their choice of the top or bottom of their library. β’ Blizzaga β {5}{U} β Target creature's owner shuffles it into their library.

Enchantment β Aura
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.

Creature β Serpent
When this creature enters, return target creature an opponent controls to its owner's hand.

Creature β Tiefling Warrior
Protection Fighting Style β When this creature enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Creature β Elemental Soldier
Vigilance Whenever this creature attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, this creature gets +2/+1 until end of turn.

Legendary Creature β Phyrexian Human Artificer
When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Instant
Tap X target creatures. Ferocious β If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

Artifact
{1}, {T}: Tap target artifact, creature, or land.

Kindred Artifact β Eldrazi
{1}{C}, {T}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Whenever another Eldrazi you control dies, put a +1/+1 counter on this artifact. As long as this artifact has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.

Artifact
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Land β Plains Island
({T}: Add {W} or {U}.) This land enters tapped.

Sorcery
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Creature β Elemental Dog
{1}{R}: This creature gets +2/+0 until end of turn.

Legendary Creature β Human Advisor
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. I've Come Up with a New Recipe! β {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.

Legendary Creature β Shade Knight
Protection from white

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Enchantment
Flash When this enchantment enters, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

Sorcery
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Legendary Creature β Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.

Enchantment
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this enchantment enters, you gain 20 life. When this enchantment leaves the battlefield, you lose 20 life.

Creature β Jellyfish Warrior
Flash Flying {2}, Sacrifice this creature: Draw a card.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Equipped creature gets +1/+2. Equip {3}

Creature β Jellyfish Rogue
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.

Creature β Faerie
Flying Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature β Vampire Dragon
Flying Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature. Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.

Creature β Demon Berserker
When this creature enters, you may discard a card. If you do, draw a card.

Land
This land enters tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice this land: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

Legendary Creature β Human Rogue Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)

Legendary Creature β Snake Druid
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Spells you cast with mana value 6 or greater have cascade.
Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.

Sorcery
Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

Creature β Orc Warlock
Vigilance When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature β Elf Warrior
Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Artifact
{R}, Sacrifice this artifact: It deals 1 damage to target player or planeswalker. When this artifact is put into a graveyard from the battlefield, draw a card.

Artifact
{G}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery. When this artifact is put into a graveyard from the battlefield, draw a card.

Artifact
{B}, Sacrifice this artifact: Target player discards a card. Activate only as a sorcery. When this artifact is put into a graveyard from the battlefield, draw a card.
Sorcery
Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.

Creature β Human Noble
Creatures your opponents control enter tapped.

Sorcery
Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.

Enchantment β Aura
Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Enchantment β Aura
Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.

Artifact β Equipment
Equipped creature gets +1/+0 for each artifact you control. {4}{R}: Create a token that's a copy of this Equipment. Equip {R}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. Improvised Club deals 4 damage to any target.

Sorcery
Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Creature β Goblin Pirate
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Instant
Choose one β β’ Creatures target player controls attack this turn if able. β’ Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)