4600 W ST STE C, LINCOLN, NE, 68503-2832
Cards Tracked
6912
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6912
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β
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Creature β Phyrexian Imp
Flying {2}, Sacrifice this creature: Draw a card.

Creature β Fish Beast
This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Sorcery
Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Creature β Slith
Flying Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature β Slith
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate this creature.

Creature β Fish Mutant
When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Creature β Slith
Haste Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature β Slith
Trample Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature β Slith
Whenever this creature becomes blocked, draw a card. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Legendary Creature β Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Legendary Creature β Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature β Ooze
Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Creature β Giant Warrior
This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature β Giant Warrior
This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.

Land
Slumbering Waterways enters the battlefield tapped. {T}: Add {G} or {U}. Flying, vigilance, trample

Legendary Creature β Ooze
Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Sorcery
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.

Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Target creature gets +3/+0 and gains reach and first strike until end of turn.
Legendary Creature β Dragon
Flying, indestructible, haste Whenever Smaug is dealt noncombat damage, create that many Treasure tokens.
Legendary Creature β Dragon
Flying, haste Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target. At the beginning of your upkeep, create a Treasure token.

Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Artifact Creature β Insect
Menace When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.
Creature β Djinn Wizard Rogue
Flash Flying When this creature enters, exile target spell an opponent controls. Whenever this creature attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Instant
Destroy target blocked creature.

Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
This land enters tapped. When this land enters, target creature can't block this turn. {T}: Add {R}.

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature β Dinosaur Cat Nightmare
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

Creature β Beast
Whenever this creature deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Artifact Creature β Construct
Metalcraft β This creature has flying as long as you control three or more artifacts.

Artifact Creature β Thopter
Flying, haste

Creature β Dog
Menace Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature β Wolf
Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, this creature gets +1/+0.

Sorcery
Converge β Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.

Creature β Goblin Rogue
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.

Creature β Vampire Warlock
Flying When this creature enters, each opponent loses 2 life and you gain 2 life.

Creature β Rhino Beast
Whenever this creature becomes blocked, it gets +2/+2 until end of turn.
Basic Snow Land β Island
({T}: Add {U}.)

Basic Snow Land β Swamp
({T}: Add {B}.)
Basic Snow Land β Swamp
({T}: Add {B}.)

Creature β Elemental Elk
Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.

Creature β Goblin Ranger
Sacrifice another creature or artifact: Exile the top card of your library. You may play it until the end of your next turn. Activate only during your turn and only once each turn.

Legendary Creature β Human Rebel Monk
Vigilance Snow Villiers's power is equal to the number of creatures you control.
Enchantment Creature β Bird Glimmer
Flying Other enchantment creatures you control have flying. Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.

Creature β Elephant Cleric
As an additional cost to cast this spell, exile two cards from your graveyard or pay {1}{W}. Flying, vigilance

Creature β Human Rogue
Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards.

Sorcery
When you cast this spell while you control a creature, you may copy this spell. Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.

Artifact Creature β Salamander
Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Legendary Creature β Human Warrior Ally
When Sokka enters, discard up to two cards, then draw that many cards. Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.

Legendary Creature β Human Warrior Ally
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Artifact
{T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)