4600 W ST STE C, LINCOLN, NE, 68503-2832
Cards Tracked
6912
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6912
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β
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Creature β Lizard Artificer
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."

Legendary Creature β Human Hero
Stature can't be blocked if her power is 1 or less. Power-up β {X}{U}{U}: Put X +1/+1 counters on Stature. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

Artifact Creature β Construct
Vigilance When this creature enters, you become the monarch.

Creature β Dwarf Knight
Lifelink

Creature β Unicorn
{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)

Creature β Human Rogue
Whenever this creature deals combat damage to a player, draw a card.

Creature β Weird Detective
Flying, vigilance When this creature enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

Creature β Lizard Warlock
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature dies, it deals 1 damage to target player.

Artifact β Equipment
Equipped creature gets +2/+2. Equip Knight {1} Equip {3}

Artifact Creature β Camel
This creature enters tapped with two +1/+1 counters on it. This creature doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from this creature onto target creature.

Creature β Griffin
Flying Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.

Creature β Human Soldier
{W}, {T}, Return this creature to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Artifact Creature β Robot Soldier
Flying {T}: Add {U}. Spend this mana only to cast an artifact spell. {T}: Add {U}{U}. Spend this mana only to activate abilities of artifact sources.

Artifact Creature β Wall
Defender (This creature can't attack.)

Enchantment
As this enchantment enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Legendary Creature β Dinosaur Villain
Menace (This creature can't be blocked except by two or more creatures.) Dinosaur Formula β {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.

Sorcery
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Creature β Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{T}: Target player mills two cards."
Instant
Counter target creature spell with power or toughness 2 or less.

Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Creature β Frog Warrior
Reach When this creature enters, return up to one other target permanent you control to its owner's hand.
Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.

Legendary Creature β Moogle
Lifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.
Legendary Artifact β Equipment
Flash When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) Equip {3}

Creature β Faerie Assassin
Flash Flying When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Creature β Spider
Reach When this creature enters, you may destroy target creature with flying.

Instant
Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Goblin Warrior
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature an opponent controls to its owner's hand.

Creature β Dragon Bard
Defender When this creature enters, you take the initiative. Mantle of Inspiration β {T}: Target creature gains menace and haste until end of turn.

Creature β Rhino Bard
When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard.

Creature β Bird Bard
Flying, lifelink Repartee β Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.

Sorcery
Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle this card, create a 2/2 black Zombie creature token.

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature or pay {4}. Destroy target creature.

Enchantment
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment. {2}, Remove a supply counter from this enchantment: Draw a card.

Legendary Creature β Insect Mutant Scientist
Flying When Stockman enters, draw a card, then discard a card. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature β Elf Druid
{1}{B/G}, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Creature β Sphinx
Flash Flying This creature has hexproof as long as you haven't cast a spell this turn.

Sorcery
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.

Instant
KickerβSacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

Land β Mountain Forest
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Instant
Choose one β β’ Destroy target creature with power 4 or greater. β’ Until end of turn, target creature becomes an artifact in addition to its other types and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Creature β Gargoyle
Flash Flying When this creature enters, return a creature you control to its owner's hand. When this creature enters, exile target card from a graveyard.

Artifact Creature β Snake
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.

Creature β Spirit Chimera
{W}, Exile this card from your graveyard: You gain 2 life. Surveil 1. Activate only as a sorcery. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Stonefury deals damage to target creature equal to the number of lands you control.

Creature β Giant
Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder. {2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.
Creature β Giant
Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder. {2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.


Creature β Rhino Cleric
{5}{W}: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

Legendary Artifact
If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Land
This land enters tapped. {T}: Add {R} or {W}.

Sorcery
Destroy target land.
Sorcery
Destroy target land.
Sorcery
Destroy target land.

Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Artifact Creature β Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color.