4600 W ST STE C, LINCOLN, NE, 68503-2832
Cards Tracked
6912
In Stock
6912
Rating
β
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Creature β Goblin Bard
When this creature enters, each opponent discards a card.

Artifact β Equipment
Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Wizard
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 1/1 blue and red Otter creature token with prowess. {3}{U}: Level 2 When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. {5}{U}: Level 3 Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Creature β Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

Creature β Human Knight
Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature β Pegasus
Flying
Creature β Dwarf Shaman
This creature gets +1/+0 for each artifact you control. Magecraft β Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Creature β Dragon
Flying Other Dragons you control get +1/+1. Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)

Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.

Creature β Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Legendary Creature β Mutant Hero
Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.

Creature β Dwarf Cleric
Lifelink

Creature β Faerie Wizard
Flying Whenever you cast an Adventure spell, draw a card.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}

Sorcery
Strangle deals 3 damage to target creature or planeswalker.
Creature β Spirit
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Legendary Enchantment β Background
Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Creature β Cat Citizen
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power.

Artifact β Bobblehead
{T}: Add one mana of any color. {3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Sorcery
Put two +1/+1 counters on each creature you control.
Instant
Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."

Artifact β Equipment
Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Legendary Creature β Human Ranger
Landfall β Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

Sorcery
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Artifact β Vehicle
Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Creature β Vampire Soldier
First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature β Vampire Horror
Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant // Sorcery

Enchantment β Aura
Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Enchantment β Aura
Flash Enchant creature When this Aura enters, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.

Sorcery
Gain control of each noncommander creature with mana value 3 or less.

Land
This land enters tapped. {T}: Add {U} or {B}.
Creature β Elemental Incarnation
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn. Encore {7}{U}{U} ({7}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Sorcery
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.

Instant
Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature of their choice.

Instant
Draw a card for each different mana value among nonland cards in your graveyard.
Instant
The owner of target spell or nonland permanent puts it on their choice of the top or bottom of their library.

Enchantment β Aura
Flash Enchant creature or Food Enchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life" and loses all other card types and abilities.

Instant
Target creature gets +3/+0 until end of turn. Draw a card.

Legendary Creature β Human Warrior Ally
Other creatures you control get +1/+0. Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature β Human Warrior Ally
Other creatures you control get +1/+0. Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.

Legendary Creature β Human Warrior Ally
Other Warriors you control get +1/+1. {3}{W}: Attacking Warriors you control gain double strike until end of turn.

Enchantment
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.

Snow Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped.