131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
7471
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7471
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Creature β Faerie Rogue
Flying Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)

Creature β Frog
Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.

Creature β Elephant Cleric
Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Creature β Elephant Cleric
Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

Sorcery
Return all permanents to their owners' hands.

Legendary Creature β Phyrexian Praetor
Creatures you control have haste. Creatures your opponents control enter tapped.

Creature β Human Cleric
When this creature enters, create a 4/4 white Angel creature token with flying.

Creature β Spirit
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature. This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Creature β Spirit
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature. This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Creature β Spirit
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature. This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Legendary Creature β Spirit Dragon
Flying, trample Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
Return target creature to its owner's hand. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.

Legendary Creature β Elf Advisor
Whenever you play a land from exile or cast a spell from exile, you gain 2 life. Draw Arcanum β {T}: Look at the top card of your library. You may exile it face down. Play Arcanum β {T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.

Creature β Orc Berserker
When this creature enters, the Ring tempts you.

Instant
Choose two β β’ Creatures you don't control get -2/-0 until end of turn. β’ Create a tapped Powerstone token. β’ Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." β’ Scry 1, then draw a card.

Land β Urza's
{T}: Add {C}. {T}: Add {β}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click Urza's Fun House.

Legendary Creature β Human Soldier Hero
When U.S.Agent enters, create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip {2}. Attach it to U.S.Agent.

Creature β Jellyfish Scientist
The second spell you cast each turn costs {2} less to cast.

Artifact β Spacecraft
When this Spacecraft enters, draw two cards, then discard a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 8+ | Flying

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Enchantment β Aura
Flash Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1. {2}{C}: Exile enchanted creature.

Creature β Goblin Scout
Flying This creature attacks each combat if able.

Legendary Creature β Frog Beast
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life.
Legendary Creature β Frog Beast
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life.

Creature β Human Shaman
{8}: This creature deals 3 damage to any target.

Creature β Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Artifact β Equipment
When this Equipment enters, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach this Equipment to it. Equipped creature gets +2/+1. Equip {3}

Creature β God Warrior Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 4 life.

Instant
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.

Enchantment
Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Instant
Choose one β β’ Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) β’ Destroy target creature with toughness 4 or greater.
Instant
Choose one β β’ Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) β’ Destroy target creature with toughness 4 or greater.
Legendary Artifact β Vehicle
Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Creature β Vampire Cleric Ally
Flying Whenever this creature becomes tapped, you gain 1 life.
Creature β Vampire Scout
Flying This creature can't block.

Creature β Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.
Creature β Vampire Shaman
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature β Vampire Warlock
Flying Whenever you gain life during your turn, put a +1/+1 counter on this creature. Whenever you lose life during your turn, put a +1/+1 counter on this creature.

Creature β Human Soldier
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature β Vampire Warlock
Flying This creature can't block. When this creature enters, return target creature card from your graveyard to your hand.

Creature β Vampire Noble
Flying When this creature enters, target opponent loses 3 life and you gain 3 life.

Creature β Vampire
When this creature enters, each opponent loses 2 life and you gain 2 life.

Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Creature β Angel Warrior
Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Legendary Creature β Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.

Instant
Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Exile target monocolored permanent.

Legendary Creature β Elf Ooze Wizard
At the beginning of combat on your turn, choose one β β’ Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) β’ Put a +1/+1 counter on each colorless creature you control.
Legendary Creature β Elf Ooze Wizard
At the beginning of combat on your turn, choose one β β’ Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) β’ Put a +1/+1 counter on each colorless creature you control.

Instant
Destroy target creature with power 3 or less.

Creature β Human Knight
Flying Adamant β If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.