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7471
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7471
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Creature β Vampire Druid
Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on this creature.

Creature β Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When this creature enters, you and target opponent each create a Treasure token. Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.

Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Creature β Vampire Noble
Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card.

Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Creature β Vampire Wizard
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Instant
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.

Creature β Plant Scorpion
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.
Creature β Elf Druid
Vivid β {T}: For each color among permanents you control, add one mana of that color.

Creature β Alien Guest
Trample {G}, {T}: You get {TK} (a ticket counter).

Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature can't become untapped and can't have counters put on it.

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Creature β Spirit
Reach When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Creature β Dragon
Flying Lightning Breath β When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

Artifact β Equipment
Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee β Equip {2}

Legendary Creature β Human Scientist Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you draw your second card each turn, put a +1/+1 counter on Blue Marvel.

Artifact β Equipment
When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}

Creature β Fish
{3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or false. You guess which it is. If you guessed correctly, this creature gets +2/+0 and can't be blocked this turn.

Artifact
Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile this artifact.
Artifact
Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile this artifact.

Creature β Boar Porcupine
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature β Devil Warrior
Whenever you sacrifice another creature, put a +1/+1 counter on this creature. {B}{R}, Sacrifice another creature: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature β Goblin Warlock
Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.

Kindred Enchantment β Goblin
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature β Goblin Warrior
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.

Sorcery
As an additional cost to cast this spell, blight 1 or pay {3}. (To blight 1, put a -1/-1 counter on a creature you control.) Exile target creature.

Creature β Spirit Frog
Whenever this creature or another creature you control enters, you gain 1 life.

Creature β Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature β Human Assassin
When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.

Land
This land enters tapped. {T}: Add {B} or {R}. {4}, {T}, Sacrifice this land: Draw a card.

Instant
Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Land
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Creature β Human Scientist
Power-up β {5}{U}: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

Creature β Giant Warrior
Double strike Other Giants you control have double strike.

Creature β Cyclops Warrior
Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Creature β Goblin Wizard
Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may choose new targets for any number of other spells and/or abilities.

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Instant
Bombard deals 4 damage to target creature.

Creature β Human Soldier
Battalion β Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.

Creature β Squirrel Warlock Bard
{3}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.

Creature β Squirrel Warlock
{T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.

Creature β Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Creature β Human Wizard
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.

Creature β Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.
Creature β Phyrexian Imp
Flying Corrupted β As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.

Creature β Cyclops
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature gets +4/+0 until end of turn.

Creature β Zombie Mercenary
Menace {1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II β Amass Orcs 2. III β Creatures you control get +1/+0 and gain menace until end of turn.

Artifact
{6}, {T}, Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land.

Legendary Creature β Human Villain
Whenever Boomerang attacks, he deals 1 damage to each opponent and you gain 1 life.