131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
7520
In Stock
7520
Rating
—
Inventory last scanned: 7/1/2026, 6:12:41 PM
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When this Aura is put into a graveyard from the battlefield, draw a card.
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Creature — Demon
Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Creature — Gorgon
Whenever another creature dies, scry 1. {B}: This creature gains deathtouch until end of turn. {1}{G}: This creature gains hexproof until end of turn.
Artifact — Equipment
Job select At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn. Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types. Death Sickle — Equip {2}
Creature — Treefolk Cleric
Lifelink This creature enters with two -1/-1 counters on it. {1}{W/B}, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.
Creature — Horse Beast
Reach, haste
Instant
Counter target spell unless its controller pays {2}. Suspect up to one target creature. (A suspected creature has menace and can't block.)
Sorcery
Destroy target creature with power 3 or less.
Creature — Human Peasant Ally
Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Instant
Target creature gets +3/+0 until end of turn. Draw a card.
Instant
Counter target spell that targets a permanent you control.
Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Instant
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Creature — Elf Druid
{4}{G}: Double this creature's power and toughness until end of turn.
Creature — Dragon Barbarian
Sacrifice this creature: Add {R}{R}.
Sorcery — Lesson
Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.
Creature — Human Warrior Ally
This creature attacks each combat if able unless you control another Ally.
Creature — Devil Detective
Whenever this creature attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and this creature gets +2/+0 until end of turn.
Creature — Goblin Pirate
First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Human Scout
Haste Landfall — Whenever a land you control enters, this creature gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)
Instant
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Human Wizard
{T}: Target player draws a card, then discards a card.
Creature — Minotaur Pilot
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.
Creature — Wurm
Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.
Sorcery
Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.
Creature — Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
Creature — Goblin Warrior
Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Creature — Goblin Warrior
Whenever this creature attacks, you may tap an untapped non-Human creature you control. If you do, this creature gets +1/+1 and gains trample until end of turn.
Creature — Goblin Rogue
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact Creature — Clue Fish
Haste This creature attacks each combat if able. {2}, Sacrifice this creature: Draw a card.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types. Equip {3}
Artifact Creature — Golem
Defender {2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery
Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
Artifact Creature — Robot Cat
Haste Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature — Elf Advisor
When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Creature — Elf Warrior
Trample Whenever an enchantment you control enters, you may pay {2}. If you do, return this card from your graveyard to your hand.
Instant // Sorcery
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Creature — Worm
When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"
Instant
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Instant
Target creature gets +2/+7 until end of turn. Untap it.
Instant
Counter target spell. Draw a card, then discard a card.
Creature — Elemental Cat
Creature — Djinn Bard
Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+1 until end of turn.