1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5638
In Stock
5638
Rating
β
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Legendary Creature β Human Artificer Villain
{T}, Pay 2 life: Draw a card. Activate only if an artifact entered the battlefield under your control this turn.

Sorcery
As an additional cost to cast this spell, pay X life. Return each artifact and creature card with mana value X from your graveyard to the battlefield.

Creature β Human Soldier
{1}: This creature gets +1/+1 until end of turn. Any player may activate this ability. {1}: This creature gets -1/-1 until end of turn. Any player may activate this ability.

Creature β Lizard Warlock
When this creature enters, if an opponent lost life this turn, add {B}{R}. {1}{R}, Discard a card: Draw a card.

Artifact
{5}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.

Creature β Elemental Warrior
{1}{R}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature β Elemental
{R}, {T}, Sacrifice this creature: It deals damage equal to its power to target creature.

Sorcery
Flame Jet deals 3 damage to target player or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Elemental Sorcerer
Trample When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
You may discard a Mountain card rather than pay this spell's mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Instant
Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

Creature β Elemental Spirit
{R}: This creature gets +1/+0 until end of turn.

Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+0 and has first strike.

Instant
Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.

Creature β Elemental Sorcerer
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.

Sorcery
Target player discards a card at random. Then that player discards another card at random unless they pay {1}.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2}

Creature β Bird
This creature has flying as long as it's enchanted.

Artifact β Equipment
Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.

Creature β Phyrexian Gremlin
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature β Phyrexian Skeleton
Corrupted β {2}{B}: Return this card from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.

Creature β Phyrexian Horror
Whenever this creature deals damage to a creature or opponent, this creature deals that much damage to you.

Creature β Human Assassin
Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) {1}, Sacrifice another creature: This creature gets +2/+2 until end of turn.

Creature β Human Warrior Ally
Vigilance Waterbend {3}: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Enchantment β Aura
Enchant creature Enchanted creature has flying.

Creature β Human Soldier
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.

Instant
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature β Shapeshifter
Changeling (This card is every creature type.) Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand.

Enchantment β Aura
Enchant creature or Vehicle When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Creature β Serpent
This creature can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

Legendary Creature β Ape Goat
When Flopsie enters, put a +1/+1 counter on each creature you control. Each creature you control with power 4 or greater can't be blocked by more than one creature.

Creature β Plant Wall
Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature β Treefolk
This creature can't attack or block unless it's paired with a creature with soulbond.

Creature β Insect
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) This creature can't be blocked by non-Wall creatures.

Instant
Target creature gets +2/-2 until end of turn.

Creature β Kavu
Menace (This creature can't be blocked except by two or more creatures.) {R}: This creature gets +1/-1 until end of turn.

Enchantment β Aura
Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Creature β Whale Fish
Flying (This creature can't be blocked except by creatures with flying or reach.)

Artifact Creature β Robot Villain
Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Instant
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.

Instant
This spell costs {2} less to cast if you've cast another spell this turn. Draw three cards, then discard a card.

Artifact
{4}, {T}, Sacrifice a creature: This artifact deals 4 damage to target creature.

Instant
Prevent all combat damage that would be dealt this turn.

Land
This land enters tapped. {T}: Add {B} or {G}. {4}, {T}, Sacrifice this land: Draw a card.

Creature β Human Ranger Ally
As long as you've drawn two or more cards this turn, this creature has lifelink and menace. (It can't be blocked except by two or more creatures.)

Creature β Human Druid Ally
Lifelink Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

Creature β Human Plant Ally
This creature can't be blocked by creatures with power 2 or less. Waterbend {5}: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Sorcery
As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.
Sorcery
As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.

Creature β Insect
Flying {B}: Regenerate this creature.

Land
{T}: Add {R}. This land deals 1 damage to you. {2}{R}, {T}, Discard a card: Draw a card.

Creature β Human
Whenever this creature blocks, it gets +2/+0 until end of turn.
![Folk of An-Havva [Version 2]](https://cards.scryfall.io/normal/front/9/f/9f4a595e-51f6-4e84-aa3a-5d9c18dc8b3f.jpg?1783947280)
Creature β Human
Whenever this creature blocks, it gets +2/+0 until end of turn.

Creature β Dryad
{1}{G}: This creature gets +1/+0 until end of turn.
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
Infusion β Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. If you gained life this turn, you may instead reveal two creature and/or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Artifact
This artifact enters with two oil counters on it. {3}, {T}: Target player mills X cards, where X is the number of oil counters on this artifact.