1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5363
In Stock
5363
Rating
—
Inventory last scanned: 6/16/2026, 6:10:57 PM
Land — Gate
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Creature — Shade
{B}: This creature gets +1/+1 until end of turn. Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.
Creature — Vedalken Rogue
Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Create a 1/1 white Ally creature token for each Plains you control. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature — Human Soldier
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
Creature — Human Soldier
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Creature — Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.
Artifact Creature — Construct
When this creature enters, you may have it deal 4 damage to target creature with flying.
Instant
Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Creature — Human Warrior
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have reach.
Legendary Artifact Creature — Elemental Soldier
Trample When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature.
Legendary Creature — Frog Mutant Rogue
Trample Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Creature — Human Artificer
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature — Fractal Crab
Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature — Plant Wurm
When this creature enters, you gain 2 life. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature — Human Soldier
Trample, haste
Instant
Destroy target creature. Scry 1.
Creature — Drake
Flying During turns other than yours, spells you cast cost {1} less to cast.
Creature — Human Warrior Ally
Flying Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Creature — Beholder Skeleton
When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.
Creature — Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature — Human Nomad
{T}, Sacrifice this creature: It deals damage equal to its power to any target.
Creature — Human Nomad
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to any target.
Creature — Human Warrior
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.)
Enchantment Creature — Spirit
Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.
Sorcery
Up to two target creatures can't be blocked this turn.
Enchantment — Aura
Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Creature — Zombie
When this creature enters, return a Zombie card at random from your graveyard to your hand.
Instant
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Creature — Bird
Flying When this creature dies, you may pay {1}{U}. If you do, for each creature that dealt damage to this creature this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
Creature — Beaver Mount
Vigilance Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Insect
{G}, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Instant
Choose one — • Target creature you control deals damage equal to its power to target creature an opponent controls. • Destroy target artifact.
Creature — Insect
Flying Whenever you sacrifice another permanent, this creature gets +1/+0 until end of turn.
Instant
Target creature gets +3/+3 until end of turn.
Creature — Fish
Waterbend {3}: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature — Insect
Reach (This creature can block creatures with flying.)
Creature — Oyster
You may choose not to untap this creature during your untap step. {T}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
Creature — Spider
Reach (This creature can block creatures with flying.)
Creature — Spider
{1}{R}{G}, {T}: Exile this creature and target creature without flying that's attacking you.
Creature — Nightmare Wall
Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Creature — Hyena
This creature can't block black creatures.
Creature — Human Soldier
{W}, {T}: Tap target creature.
Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
Enchantment
When this enchantment enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Creature — Frog
As long as you control seven or more lands, this creature gets +2/+2.