1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5638
In Stock
5638
Rating
β
Inventory synced 3 days ago

Instant
Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

Enchantment β Aura
Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Creature β Fungus
When this creature dies, draw a card.

Creature β Fungus
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Prevent all combat damage that would be dealt this turn.

Creature β Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

Artifact β Vehicle
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact β Vehicle
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Artifact
{T}, Tap an untapped creature you control: Add one mana of any color.

Creature β Frog Beast
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn.
Sorcery
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.

Creature β Beast
This creature gets +2/+1 as long as you control no untapped lands.

Creature β Human Scout
{2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Squall deals 2 damage to each creature with flying.

Creature β Monger
{2}: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0. Equip {3}

Creature β Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Creature β Squirrel Mutant
Deathtouch

Instant
Target creature gets -1/-1 until end of turn. Tap that creature.

Creature β Djinn Sorcerer
Whenever this creature enters or attacks, you may draw a card. If you do, discard a card.

Creature β Human Soldier
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Instant
Target creature gets +3/+3 and gains trample until end of turn.

Artifact β Equipment
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.) Equipped creature gets +1/+1 and is all creature types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Wizard
Defender Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.

Creature β Cat
This creature can't be blocked by more than one creature.

Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.

Sorcery
Tap target creature or Vehicle, then put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Human Soldier
When this creature enters, the Ring tempts you. Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature β Human Warrior
Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.

Creature β Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Mouse
Exhaust β {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.)

Instant
Target creature gets +2/+2 until end of turn. If it's an Ally, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Destroy target creature with power 3 or greater.

Creature β Whale
Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Creature β Human Pilot
Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Creature β Human Advisor
{2}, {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Legendary Creature β Human Hero
Flying When Starling enters, another target creature you control gains flying until end of turn.

Artifact Creature β Robot Soldier
{3}{W}, {T}: Tap another target creature. This ability costs {2} less to activate if you control a creature with a +1/+1 counter on it.

Creature β Bat Warlock
Flying, vigilance At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

Artifact
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add one mana of any color. Max speed β {T}, Sacrifice this artifact: Draw two cards, then discard a card.

Creature β Sloth Beast
Trample, lifelink At the beginning of combat on your turn, exile up to one target card from a graveyard.

Creature β Spirit Horror
When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 β Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

Enchantment
Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Creature β Lizard Artificer
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."

Legendary Creature β Human Hero
Stature can't be blocked if her power is 1 or less. Power-up β {X}{U}{U}: Put X +1/+1 counters on Stature. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

Creature β Human Warrior
Heroic β Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {4}{U}{U}: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.

Creature β Human Rebel
Vigilance (Attacking doesn't cause this creature to tap.)

Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.

Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

Sorcery
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.

Creature β Spirit
Defender Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.

Artifact Creature β Robot Soldier
Flying {T}: Add {U}. Spend this mana only to cast an artifact spell. {T}: Add {U}{U}. Spend this mana only to activate abilities of artifact sources.

Artifact
When this artifact enters, it deals 5 damage to target creature. {1}{R}, Discard this card: Destroy target artifact.

Creature β Frog Snake
{3}{U}: This creature gains flying until end of turn.

Instant
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.