1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5358
In Stock
5358
Rating
—
Inventory last scanned: 6/23/2026, 6:09:01 PM
Creature — Lizard
Haste At the beginning of the end step, return this creature to its owner's hand.
Creature — Lizard
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Lizard
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Lizard Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Lizard Warrior
Creature — Lizard
Whenever this creature becomes blocked by a creature, this creature gets +2/+2 until end of turn.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Human Clown
Whenever another creature you control with power 2 or less enters, this creature gets +2/+0 until end of turn.
Sorcery
As an additional cost to cast this spell, pay X life. Destroy all artifacts and creatures with mana value X or less.
Creature — Drake
Flying {2}{U}: Untap this creature.
Enchantment
Whenever a Human you control enters, this enchantment deals 1 damage to any target.
Creature — Human Cleric
Sacrifice this creature: Regenerate target creature. {W}{W}, {T}, Sacrifice this creature: Counter target spell that targets an enchantment.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Creature — Spider
Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Creature — Human Scout
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.
Creature — Human
Whenever another Human creature dies, put a +1/+1 counter on this creature.
Creature — Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {3}: This creature deals 1 damage to each opponent.
Creature — Elf Berserker
This creature must be blocked if able. Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Creature — Elf Druid
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Plant Wall
Defender (This creature can't attack.) {T}: Add {G}.
Creature — Turtle
This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Artifact — Equipment
Equipped creature gets +1/+0 and has first strike. Equip {1}
Creature — Phyrexian Elf Scout
When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Artifact Creature — Robot Assassin
Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Artifact Creature — Insect
When this creature enters, each opponent discards a card.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return this Aura to its owner's hand.
Sorcery
Create two 3/3 blue and red Elemental creature tokens with flying. {2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature — Vampire Knight
{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Legendary Artifact
{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature — Bear Spirit
{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw three cards.
Creature — Phyrexian Cleric
Vigilance Corrupted — When this creature enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
Creature — Human Cleric
{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.
Creature — Vampire
Lifelink
Creature — Merfolk Rogue
Domain — When this creature enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Spirit
Flying, first strike
Creature — Angel
Flying, protection from green
Creature — Angel
Flying, protection from blue
Creature — Angel
Flying When this creature enters, create a 1/1 white Human creature token.
Artifact Creature — Robot Warrior
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life.
Artifact Creature — Golem
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Instant
Volcanic Geyser deals X damage to any target.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.