123 SE Parkway Court, Suite 120, Franklin, TN, 37064
Cards Tracked
8928
In Stock
8927
Rating
β
Inventory last scanned: 8/15/2026, 6:11:08 PM
Instant
Target blocking creature gets +7/+7 until end of turn.
Legendary Creature β Cat Citizen
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature β Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell β β’ Exile the top card of your library. Until the end of your next turn, you may play it. β’ Put a +1/+1 counter on Riku. It gains trample until end of turn. β’ Create a 1/1 blue Bird creature token with flying.
Legendary Creature β Human Rogue
Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
Artifact
As this artifact enters, choose a creature type. Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Snow Creature β Human Druid
{T}: Untap another target snow permanent.
Snow Land β Forest Island
({T}: Add {G} or {U}.) This land enters tapped.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{5}: Untap this creature."
Creature β Wraith Knight
When this creature enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return this card from your graveyard to your hand.
Legendary Creature β Human Rebel Warlock
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token. Angelo Cannon β Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
Legendary Creature β Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Creature β Human Berserker
Reach {2}{R}, Sacrifice a land: Draw a card.
Legendary Creature β Human Survivor
Survival β At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Creature β Elemental
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Creature β Merfolk
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land.
Creature β Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2}.
Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Legendary Creature β Human Samurai
Haste Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
Sorcery
Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Sorcery
Return up to two target permanent cards from your graveyard to your hand. Target player shuffles up to four target cards from their graveyard into their library. Exile Rite of Renewal.
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Enchantment
Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
Sorcery
Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Dragon
Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
Instant
Choose one β β’ Destroy target nonbasic land. β’ Create three 1/1 green Saproling creature tokens. β’ Prevent all damage a source of your choice would deal this turn.
Land β Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.
Legendary Creature β Dragon
Flying Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Instant
Creatures you control get +1/+1 until end of turn. Coven β If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Legendary Creature β Lizard Warlock
Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
Legendary Land
Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
Creature β Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Sorcery
Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Instant
Choose one β β’ Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. β’ Exile the top three cards of your library. Until your next end step, you may play those cards. β’ Exile target player's graveyard.
Land
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Artifact Creature β Robot
Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.) Deathtouch Whenever this creature deals combat damage to a player, create a Mutagen token.
Instant // Sorcery
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III β Put a card exiled with this Saga into its owner's hand. IV β Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.
Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Legendary Creature β Human Mutant
Flying, trample When Roalesk enters, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
Enchantment β Room // Enchantment β Room
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Create a 5/5 green Elephant creature token. III β Double the power and toughness of each creature you control until end of turn.