123 SE Parkway Court, Suite 120, Franklin, TN, 37064
Cards Tracked
8922
In Stock
8920
Rating
β
Inventory last scanned: 8/16/2026, 6:10:04 PM
Artifact
{5}, {T}, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Creature β Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
Land
{T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead. β’ Exile target creature or planeswalker. β’ Return target creature or planeswalker card from your graveyard to your hand.
Instant
Counter target spell. If that spell's mana value was 2 or less, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature β Goblin Warrior
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)
Land β Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.
Legendary Enchantment β Shrine
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
Creature β Human Scout Ally
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Creature β Devil
{2}{R}: Target creature can't block this turn.
Creature β Astartes Scout
First strike, vigilance Concealed Position β When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Sorcery
Target player mills cards equal to your life total.
Enchantment
When this enchantment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Creature β Human Soldier
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) {2}: This creature gets +1/+0 until end of turn.
Creature β Eldrazi
At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this token: Add {C}."
Creature β Eldrazi Goblin
Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." {1}{C}, Sacrifice an Eldrazi: This creature deals 2 damage to any target.
Land
{T}: Add {C}. {6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Creature β Demon
Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
Creature β Dragon
Flying When this creature enters, it deals damage to any target equal to the number of Mountains you control.
Legendary Enchantment Artifact
Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Instant
Choose two β β’ Jump Kick β Destroy target artifact. β’ Dash Attack β Put two +1/+1 counters on target attacking or blocking creature you control. β’ Foot Toss β Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Artifact β Spacecraft
When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) 9+ | Flying Whenever this Spacecraft attacks, defending player mills four cards.
Land
This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Elemental Whale
Flying Opus β Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
Instant
Choose one β β’ Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. β’ Destroy target creature with power 4 or greater.
Creature β Specter
Flying When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Creature β Spirit
Flash Flying When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Instant
Counter target artifact or creature spell unless its controller pays {4}.
Creature β Spirit
WardβDiscard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Legendary Creature β Human Hero
Whenever a player casts a spell that targets Speedball, he gets +2/+2 until end of turn. You may choose new targets for that spell.
Artifact β Book
You have no maximum hand size.
Instant
Choose one β β’ Counter target spell. β’ Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Counter target noncreature spell unless its controller pays {2}.
Creature β Spirit
Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
Enchantment
Whenever a player casts a spell, this enchantment deals 2 damage to that player.
Instant
Counter target spell with mana value 2.
Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Creature β Sphinx
Flying, ward {2} Domain β Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
Creature β Sphinx
Flying When this creature enters, target opponent draws a card and you draw three cards.
Creature β Sphinx
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature β Sphinx
Flying {2}{U}: Draw a card, then put a +1/+1 counter on this creature.
Creature β Sphinx
Flying Discard two nonland cards with the same name: Draw four cards.
Artifact Creature β Sphinx
Flying, first strike, vigilance, lifelink, protection from red and from green