334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8562
In Stock
8562
Rating
β
Inventory last scanned: 7/31/2026, 6:07:03 PM
Creature β Human Archer
{1}, {T}: This creature deals 1 damage to target creature. Tap that creature.
Creature β Angel
Flying When this creature enters, tap all creatures your opponents control.
Sorcery
Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.
Land
This land enters tapped. {T}: Add {U} or {B}.
Creature β Elemental
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or leaves the battlefield, it deals 1 damage to each creature without flying.
Instant
Choose one or both β β’ Target creature gets -1/-1 until end of turn. β’ Put a +1/+1 counter on target creature.
Instant
You draw two cards and you lose 2 life.
Sorcery
Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature of their choice.
Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Instant
Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to any target.
Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Instant
Creatures your opponents control get -1/-1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.
Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Land
This land enters tapped. {T}: Add {B}. {T}, Sacrifice this land: Add {U}{R}.
Artifact
{T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice this artifact: Draw a card.
Instant
Choose one β β’ Destroy target monocolored creature. β’ Destroy target artifact or enchantment. β’ Draw two cards, then discard a card.
Creature β Zombie Warrior
When this creature dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature β Snake Shaman
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature β Elf Druid
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Exile all other spells and counter all abilities.
Instant
Summary Judgment deals 3 damage to target tapped creature. Addendum β If you cast this spell during your main phase, it deals 5 damage instead.
Creature β Ape
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Enchantment Creature β Saga Wolf
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Crescent Fang β Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II β Heavenward Howl β When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III β Ecliptic Growl β Draw a card if you control the creature with the greatest power or tied for the greatest power.
Enchantment Creature β Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Heavenly Strike β Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III β Diamond Dust β Draw a card for each tapped creature your opponents control.
Enchantment
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Creature β Angel
Flying, first strike, vigilance, lifelink
Enchantment Creature β Human Samurai
Vigilance (Attacking doesn't cause this creature to tap.) Channel β {2}, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature β Dinosaur
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Enchantment β Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Creature β Dinosaur
Flying This creature has vigilance as long as you control another Dinosaur.
Creature β Dinosaur
Enrage β Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Sorcery β Arcane
Destroy target artifact or land.
Sorcery
Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target artifact or enchantment.
Creature β Giant Shaman
This creature can't be blocked by more than one creature. Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Instant
Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may prevent the next 1 damage that would be dealt to any target this turn.
Creature β Elemental Shaman
{1}{R}, {T}: This creature deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.
Instant
Destroy target creature with toughness 4 or greater.
Creature β Human Soldier
Whenever this creature enters or attacks, exile up to one target card from a graveyard. Coven β {1}{W}: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Creature β Pegasus
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature β Human Wizard
{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
Creature β Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}. Blue creatures get +1/+1.
Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Sorcery
Sunlance deals 3 damage to target nonwhite creature.
Creature β Pegasus
Flying {1}{W}: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature β Wall
Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.
Creature β Human Wizard
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.
Creature β Human Druid Wizard
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.
Creature β Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)