334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8562
In Stock
8562
Rating
β
Inventory last scanned: 7/31/2026, 6:07:03 PM
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Sorcery
Swelter deals 2 damage to each of two target creatures.
Sorcery
Sweltering Suns deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Instant
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Sorcery
Spell mastery β If there are two or more instant and/or sorcery cards in your graveyard, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature.
Instant
Destroy target tapped creature.
Creature β Spider
Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.)
Creature β Dragon
Flying When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
Sorcery
Exchange control of two target creatures.
Creature β Bird Soldier
Flying {1}: This creature loses flying until end of turn. Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature β Centaur Warrior
Creature β Elf Druid Ally
Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.
Instant
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature β Elf Scout Ranger
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Instant
Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact β Equipment
Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1}
Artifact Creature β Shaman
{G}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature β Insect Beast
When this creature dies, create four 1/1 green Insect creature tokens.
Creature β Elf
When this creature dies, create two 1/1 green Insect creature tokens.
Instant
This spell costs {2} less to cast if you control at least two creatures that share a creature type. Put target nonland permanent into its owner's library second from the top.
Creature β Sliver
All Sliver creatures have vigilance.
Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Creature β Human Rogue
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creature β Vampire Wizard
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
Creature β Human Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Sorcery
Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Legendary Creature β Bird Knight
Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: Syr Cadian gains vigilance until end of turn. Activate only from sunrise to sunset. {B}: Syr Cadian gains flying until end of turn. Activate only from sunset to sunrise.
Legendary Creature β Human Knight
Whenever Syr Carah or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target.
Legendary Creature β Human Knight
Syr Elenora's power is equal to the number of cards in your hand. When Syr Elenora enters, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast.
Legendary Creature β Human Knight
Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Artifact
As this artifact enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Legendary Creature β Demon Cleric
Flying Taborax has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Token Creature β Zombie Naga Warrior
Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
Sorcery
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature β Cat Soldier
When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Creature β Elf Archer Ally
Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control.
Creature β Elf Warrior Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.
Creature β Elf Rogue
Deathtouch
Creature β Elf
Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. Kicker {3} When this creature enters, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.
Creature β Elf Scout Ally
Converge β This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature β Elf Warrior Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Sorcery
Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Creature β Human Samurai Archer
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: This creature deals 1 damage to target attacking or blocking Spirit.
Instant
Create three 1/1 white Warrior creature tokens.
Sorcery
Destroy target tapped creature.
Sorcery
Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
Creature β Elf Warrior
Cast this spell only if you've cast another green spell this turn. Trample
Creature β Human Pirate
Flying