Inventory last scanned: 4/28/2026, 6:09:09 PM
Creature — Dwarf Soldier
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.
Artifact — Vehicle
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Enchantment
When this enchantment enters, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
Sorcery
Choose one — • Target player draws two cards. • Target player discards two cards.
Sorcery
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Instant
Destroy each creature with mana value 3 or less. They can't be regenerated.
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Instant
Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker.
Instant — Arcane
Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
Creature — Phyrexian Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery — Lesson
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Artifact Creature — Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Enchantment — Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Enchantment — Aura
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Sorcery
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature — Human
This creature enters with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Instant
Counter target spell. Draw a card.
Enchantment — Aura
Enchant creature You control enchanted creature.
Enchantment — Aura
Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step.
Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Enchantment — Aura
Enchant creature When this Aura enters, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. {2}{R}: Return this card from your graveyard to your hand.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+3. {W}: Return this Aura to its owner's hand.
Enchantment — Aura
Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.
Instant
Counter target spell unless its controller pays {4}.
Enchantment — Aura
Enchant creature Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Instant
Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact — Equipment
Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Phyrexian Bear Rhino
Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Human Soldier
Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Creature — Elf Scout
Whenever this creature attacks, untap each other creature you control.
Artifact
{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Creature — Merfolk Rogue
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may tap or untap target permanent.
Creature — Merfolk Soldier
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.
Creature — Merfolk Scout Ally
{4}{U}: Target creature can't be blocked this turn.
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Artifact Creature — Phyrexian Dog
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, you may return target creature card with infect from your graveyard to your hand.
Creature — Zombie Knight
Whenever another creature you control enters, each opponent loses 1 life.
Instant
As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature.
Creature — Human Rogue
{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Artifact Creature — Construct
When this creature enters, untap target artifact or creature you control.
Creature — Ooze
Whenever this creature blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Creature — Human Advisor
When this creature enters, target opponent discards a card.
Enchantment — Aura
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Instant
Counter target spell if its controller is poisoned.
Instant
Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.
Instant
Cosmium Blast deals 4 damage to target attacking or blocking creature.
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.
Sorcery
Draw two cards.
Instant
Counter target spell. Its controller mills four cards.