334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8536
In Stock
8536
Rating
β
Inventory last scanned: 7/27/2026, 6:07:12 PM
Creature β Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Creature β Demon Berserker
Whenever you activate a boast ability, put a +1/+1 counter on this creature.
Creature β Orc Warrior
Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature β Human Soldier
During your turn, this creature has first strike.
Creature β Insect
This creature can't block. At the beginning of your upkeep, put a +1/+1 counter on this creature and you lose 1 life.
Instant
Counter target spell unless its controller pays {1}. That player discards a card.
Creature β Homunculus
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature β Serpent
{5}{U}{U}: This creature can't be blocked this turn.
Creature β Human Warrior
When this creature enters, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace.
Creature β Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Enchantment β Aura
Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Sorcery
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Creature β Cat Beast
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Creature β Elf Scout
{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enchantment
As this enchantment enters, choose Khans or Dragons. β’ Khans β At the beginning of each of your main phases, add {G}{G}. β’ Dragons β Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Creature β Zombie Minotaur Warrior
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: This creature gets +1/+0 until end of turn.
Creature β Human Cleric
Battalion β Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Creature β Human Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.
Creature β Human Soldier
Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Creature β Weird
{U/R}: This creature gets +1/-1 until end of turn.
Creature β Elemental Cat
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Snow Creature β Yeti
{1}{S}: This creature can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
Snow Creature β Bird
Flying {S}{S}: This creature gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling {1} ({1}, Discard this card: Draw a card.)
Snow Land
{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature β Elemental
When this creature becomes the target of a spell or ability, sacrifice it.
Snow Creature β Lizard
{S}: This creature gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
Creature β Human Shaman
If a creature dealt damage by this creature this turn would die, exile it instead. {T}: This creature deals 1 damage to any target.
Creature β Merfolk Wizard
Flying {8}: Creatures you control gain flying until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
Sorcery
You gain 1 life for each Forest on the battlefield.
Sorcery
Target player loses 2 life. Escapeβ{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue.
Instant
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Target player discards three cards.
Instant
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Creature β Phyrexian Horror
Sacrifice this creature: Put a -1/-1 counter on target creature.
Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Sorcery
You draw two cards, lose 2 life, then mill two cards.
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Creature β Vampire Berserker
Trample At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
Artifact β Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Enchantment
Creatures you control get +1/+1.
Sorcery
Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Instant
Domain β Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Sorcery
Suspend 4β{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Instant
Counter target blue spell.