334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8536
In Stock
8536
Rating
β
Inventory last scanned: 7/27/2026, 6:07:12 PM
Creature β Devil
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature β Goblin Rogue
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature β Goblin Knight
Flying, first strike
Enchantment
Creatures you control get +0/+1 for each Gate you control and have vigilance.
Creature β Sliver
Sliver creatures you control have "{T}, Discard a card: Draw a card."
Creature β Elemental
Morbid β When this creature enters, if a creature died this turn, you gain 5 life.
Artifact Creature β Golem
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Specter
Flying Whenever this creature deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
Artifact Creature β Golem Warrior
This creature can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Enchantment β Aura
Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
Instant
Prevent all combat damage that would be dealt this turn.
Creature β Human Cleric
{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+2.
Creature β Homarid Scout
When this creature enters, target player mills four cards.
Enchantment
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Creature β Elephant
When this creature enters, you gain 4 life.
Artifact β Vehicle
Trample Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
Creature β Human Warrior
Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.
Artifact
{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.
Enchantment
White creatures you control get +1/+1.
Instant
You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature β Snake Hydra
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As this creature is turned face up, put five +1/+1 counters on it.
Artifact Creature β Scarecrow
{3}: Target green creature gets +1/+1 until end of turn.
Creature β Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike.
Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.
Enchantment Creature β Spirit
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.
Creature β Human Druid
{1}, {T}: Untap target land. {1}, {T}, Exert this creature: Untap two target lands. (An exerted creature won't untap during your next untap step.)
Creature β Chimera
Flash Flying, trample Whenever you draw a card, you gain 1 life.
Creature β Drake
Flying, protection from lands
Creature β Sphinx
Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature β Human Warrior
Boast β {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When this artifact is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
Creature β Human Warrior
When this creature enters, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
Sorcery
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Creature β Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
Artifact
{3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.
Instant
Counter target creature spell. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery
Target player discards a card, then mills a card.
Creature β Horror
Whenever you cycle or discard another card, this creature gets +2/+1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)
Creature β Horror
{U}: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Crab
{U}: Untap this creature.
Creature β Giant Warrior
Haste This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.
Artifact Creature β Fox Pilot
This creature crews Vehicles as though its power were 2 greater.
Creature β Elemental Dog
Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature β Zombie Dog
Delirium β This creature has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.
Creature β Human Wizard
{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature β Illusion Wall
Defender, flying
Instant
Target creature gets +X/+0 until end of turn.
Creature β Spirit Wolf
Creatures with power less than this creature's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature β Giant Druid
Reach (This creature can block creatures with flying.) When this creature enters, create two 2/2 green Wolf creature tokens.
Artifact Creature β Golem
Whenever this creature attacks or blocks, each player draws a card.
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
Creature β Wolf
This creature can't block unless you control another Wolf or Werewolf.