1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8919
In Stock
8919
Rating
β
Inventory last scanned: 9/9/2026, 6:09:42 PM
Creature β Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) This creature attacks each combat if able.
Enchantment β Aura
Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Goblin Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Creature β Treefolk Warrior
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Creature β Bird Wizard
Kicker {R} (You may pay an additional {R} as you cast this spell.) Flying When this creature enters, if it was kicked, discard your hand, then draw two cards.
Creature β Human Soldier
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature β Vampire
When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Land
{T}: Add {C}. {4}, {T}: Add four mana in any combination of colors. {4}, {T}: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Legendary Creature β Human Scientist
When Baxter Stockman enters, create a 1/1 colorless Robot artifact creature token. At the beginning of combat on your turn, target artifact creature you control gets +3/+0 and gains first strike and vigilance until end of turn.
Creature β Bird
Flying, vigilance
Creature β Plant Dog
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Creature β Bird
Flying Whenever this creature deals combat damage to a player, you may untap target creature. {W}: This creature gets +0/+1 until end of turn.
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Vedalken Wizard
Whenever you cast an instant or sorcery spell that targets only this creature, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
Creature β Human Warrior
When this creature enters, create a 4/4 green Bear creature token.
Legendary Creature β Mutant Scientist Hero
As long as you've put one or more +1/+1 counters on Beast this turn, he has flying. Whenever Beast deals combat damage to a player, draw a card.
Enchantment
Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Creature β Elf Druid
Whenever you cast a creature spell, draw a card.
Legendary Creature β Boar Mutant
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) Deathtouch Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
Legendary Creature β Boar Mutant
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) Deathtouch Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
Legendary Creature β Boar Mutant Warrior
Menace (This creature can't be blocked except by two or more creatures.) Rhinos you control have menace. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Instant
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.
Artifact β Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "{2}: This creature fights another target creature."
Creature β Human Citizen
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
Legendary Creature β Human Rogue Villain
Flying {1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
Instant
Target creature gets -4/-0 until end of turn. Draw a card.
Creature β Elf Shaman
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
Artifact β Equipment
Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}
Instant
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Creature β Wolf
Trample Whenever this creature deals combat damage to a player, choose one β β’ Put a +1/+1 counter on target Wolf you control. β’ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Ogre Warrior
Celebration β At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Wurm
Landfall β Whenever a land you control enters, this creature gains first strike until end of turn.
Creature β Dinosaur
Trample Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
Creature β Elk
As long as you had another creature enter the battlefield under your control this turn, this creature has trample and indestructible.
Creature β Orc Warrior
Raid β When this creature enters, you lose 4 life unless you attacked this turn.
Creature β Lizard
{1}{R}: This creature gets +1/+0 until end of turn.
Creature β Dragon
Flying, hexproof Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Creature β Sphinx
Flying Whenever a source deals damage to this creature, that source's controller mills that many cards.
Creature β Human Noble
Lifelink This creature can't be blocked by creatures with power 3 or greater.
Creature β Human Cleric
Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature β Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature β Human Knight
This creature gets +1/+0 for each legendary creature you control.
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
Instant
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
Creature β Merfolk Wizard
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
Creature β Djinn
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life.
Creature β Eldrazi Drone
Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) This creature can't be blocked.
Enchantment
Landfall β Whenever a land you control enters, put a +1/+1 counter on target creature you control. {5}{G}{G}: This enchantment becomes a Bear creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lands you control." (This effect doesn't end.)