Inventory last scanned: 5/4/2026, 6:01:54 PM
Creature — Illusion
Defender Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Creature — Zombie Druid
{T}, Pay 1 life: Add one mana of any color.
Artifact
When this artifact enters, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.
Enchantment
{2}{W}, Sacrifice this enchantment: Create two 1/1 white Spirit creature tokens with flying.
Enchantment
{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Enchantment
{U}, Sacrifice this enchantment: Target player mills three cards. Draw a card.
Creature — Eldrazi Drone
Devoid (This card has no color.) Trample
Creature — Shapeshifter
Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, this creature becomes a copy of that card until end of turn, except it has flying.
Creature — Human Soldier
Other creatures you control get +0/+1.
Creature — Human Soldier
Other Soldier creatures you control get +0/+1.
Creature — Human Soldier
{3}{W}: Target Human gains double strike until end of turn.
Creature — Dwarf Pilot
When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Creature — Human Soldier
Other Soldier creatures you control get +1/+0.
Kindred Artifact — Soldier Equipment
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip {2}
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Artifact — Equipment
Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact
{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.
Creature — Bird
Flash Flying
Creature — Eldrazi Crab
Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Sphinx
Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this creature dies, draw a card for each age counter on it.
Artifact
{2}, {T}, Sacrifice this artifact: It deals 2 damage to target creature.
Creature — Lizard Warrior
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If this creature was kicked, it enters with two +1/+1 counters on it. {2}{R}: This creature gets +2/+0 until end of turn.
Creature — Lizard
Haste At the beginning of the end step, return this creature to its owner's hand.
Creature — Lizard Warrior
{T}: This creature deals 1 damage to any target.
Creature — Lizard
{1}{R}, {T}: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
Creature — Lizard Warrior
{T}, Discard a card: Creatures you control gain haste until end of turn.
Creature — Lizard Rogue
When this creature enters, you may discard a card. If you do, draw a card.
Creature — Lizard Warrior
Trample, haste At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Lizard Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Artifact
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.
Creature — Vedalken Wizard Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it.
Creature — Beast
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Drake
Flying {2}{U}: Untap this creature.
Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Creature — Wurm
Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. This creature can't be blocked by more than one creature.
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
Creature — Horror
This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Legendary Creature — Demon
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Creature — Human Scout
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.
Creature — Human
Whenever another Human creature dies, put a +1/+1 counter on this creature.
Instant
Tiered (Choose one additional cost.) Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness. • Galian Beast — {0} — 3/2. • Death Gigas — {1} — 5/2. • Hellmasker — {3} — 7/2.
Creature — Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {3}: This creature deals 1 damage to each opponent.
Creature — Elemental Lizard
The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on this creature.
Creature — Elemental Horse
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked by black creatures.
Instant
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Creature — Elf Berserker
This creature must be blocked if able. Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Creature — Merfolk Shaman
When this creature enters, put a +1/+1 counter on each of up to two target Merfolk you control.
Creature — Elf Druid
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. {4}{G}: Return this card from your graveyard to your hand.
Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets. Madness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)