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Legendary Creature β Elemental Horror
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Legendary Creature β Centaur Druid
Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.

Land
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Legendary Land
Each land is a Forest in addition to its other land types.

Creature β Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

Creature β Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.

Creature β Fungus
When this creature enters, create a 1/1 green Saproling creature token.

Creature β Treefolk
Domain β This spell costs {1} less to cast for each basic land type among lands you control.

Sorcery
Each opponent sacrifices a land of their choice.

Legendary Creature β Human Rogue Villain
Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn.

Creature β Spirit Treefolk
{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.


Creature β Beast
Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. II β Tap any number of untapped artifacts you control. When you do, this Saga deals that much damage to target creature or planeswalker. III β Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.

Creature β Human Knight
First strike

Creature β Snake Rogue
This creature can't be blocked as long as it's attacking alone. Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature β Spirit
When this creature enters, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Creature β Human Archer
Reach When this creature enters, you may discard a card. If you do, draw a card.

Legendary Artifact Creature β Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.
Legendary Artifact Creature β Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.

Legendary Creature β Merfolk Rogue
Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Legendary Creature β Cat Warrior
Domain β Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

Creature β Human Rebel
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.

Creature β Giant Sorcerer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Instant
Target creature gets +2/+2 and gains first strike until end of turn.

Enchantment
Landfall β Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Legendary Creature β Human Monk
You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand.

Creature β Elemental
Zendikar Incarnate's power is equal to the number of lands you control.

Enchantment
{1}{U}: Target creature gains flying until end of turn.

Creature β Human Monk
{U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap this creature.

Creature β Faerie
Flying

Creature β Human Druid
{T}: Add {G}. Whenever you tap this creature for mana, it deals 1 damage to each opponent.

Creature β Goblin Berserker
Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Creature β Boar
Bloodrush β {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.

Sorcery
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.

Enchantment β Aura
Enchant artifact Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types. When this Aura is put into a graveyard from the battlefield, discover 3.

Legendary Creature β Dinosaur Soldier
Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature β Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature β Zombie
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. When this creature enters, exile all creature cards from your graveyard.

Snow Creature β Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)

Creature β Zombie Ogre
At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature β Zombie Scout
Protection from green

Creature β Zombie
{4}{B}: Combine this card from your graveyard with target host. {2}{B}, Exile a creature card from your graveyard: Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Sorcery
Return target creature card from your graveyard to the battlefield.

Creature β Boar Rhino
When this creature leaves the battlefield, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature β Goblin Warlock
Deathtouch At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent of their choice. Zoyowa deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)

Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

Creature β Human Shaman Ally
Cohort β {T}, Tap an untapped Ally you control: Target opponent loses 2 life.

Creature β Human Rogue Ally
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature β Human Rogue
Flash When this creature enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Creature β Human Warrior
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 This creature can't be blocked except by black creatures.