1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8919
In Stock
8919
Rating
β
Inventory last scanned: 9/9/2026, 6:09:42 PM
Creature β Efreet Monk
First strike When this creature enters or is turned face up, another target creature you control gets +3/+0 until end of turn. Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Kindred Instant β Shapeshifter
Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Enchantment Creature β Spirit
{6}{U}, Sacrifice this creature: Draw three cards.
Enchantment Creature β Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Enchantment Creature β Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Creature β Human Soldier
Flying At the beginning of your upkeep, return a white creature you control to its owner's hand.
Creature β Cyclops
If a creature you control attacks, this creature also attacks if able.
Instant
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Legendary Creature β Halfling Scout
When Elanor enters, create a Food token. At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature β Goblin Warlock
When this creature enters, create a 1/1 black and red Goblin creature token.
Creature β Human Soldier
When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Creature β Elf Cleric
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature β Beast
Reach, vigilance, trample Whenever this creature attacks or blocks, choose one β β’ Create a 3/3 green Beast creature token. β’ You gain 3 life. β’ Draw a card.
Creature β Elf Warrior
When this creature enters, create a 1/1 green Elf Warrior creature token.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards.
Creature β Spirit
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature β Eldrazi Drone
Devoid (This card has no color.) This creature has haste as long as you control another colorless creature.
Creature β Eldrazi Drone
Devoid (This card has no color.) Flying When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Card
(Theme color: {C}{G})
Instant
Electrify deals 4 damage to target creature.
Instant
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Sorcery
Electro's Bolt deals 4 damage to target creature. Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.)
Creature β Elf Druid
Alliance β Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.
Land β Mountain Plains
({T}: Add {R} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Orc Wizard
Magecraft β Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
Creature β Orc Wizard
Magecraft β Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
Creature β Elemental Bird
Flying, vigilance Opus β Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn.
Sorcery
Create two 4/4 blue and red Elemental creature tokens. {U/R}{U/R}, Discard this card: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery β Lesson
Create a 4/4 blue and red Elemental creature token.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.
Creature β Elf Druid
{T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells.
Land
This land enters tapped. {T}: Add {G} or {W}.
Artifact Creature β Elf
{1}{G}, Sacrifice this creature: Destroy target enchantment.
Creature β Human Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Instant
Destroy target creature or planeswalker with mana value 3 or less.
Sorcery
As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures.
Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Human Wizard
When this creature enters, you may exile an instant card from your hand. {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
Creature β Human Knight
Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: This creature deals 2 damage to target creature or planeswalker.
Creature β Human Wizard
When this creature enters, draw a card, then discard a card.
Creature β Human Soldier
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Creature β Human Soldier
Heroic β Whenever you cast a spell that targets this creature, you may tap target creature.
Creature β Human Soldier
Artifact
When this artifact enters, draw a card. Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.
Enchantment β Aura
Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
Creature β Human Elf Ranger
Reach When this creature enters, create a 2/2 green Wolf creature token.
Creature β Fish Mutant
This creature can't be blocked. Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature β Human Monk
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Artifact β Equipment
When this Equipment enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it. Equipped creature gets +1/+2 and has reach. Equip {3}
Sorcery
Return target card from your graveyard to your hand.
Land
This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
Creature β Elf Bard
{4}{U}: Target creature can't be blocked this turn.
Creature β Elf Druid
{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Creature β Elf Shaman
When this creature dies, each opponent discards a card.
Creature β Elf Shaman
Sacrifice this creature: You gain 1 life for each Elf card in your graveyard.