Inventory last scanned: 4/30/2026, 6:03:29 PM
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Creature — Wolf
This creature can't block unless you control another Wolf or Werewolf.
Instant
Return target creature and all Auras attached to it to their owners' hands.
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Creature — Human Rogue
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature — Human Druid
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Enchantment Creature — Elemental
Constellation — Whenever this creature or another enchantment you control enters, creatures you control gain trample until end of turn.
Instant
Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
Creature — Wolf
As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.
Sorcery
Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Creature — Dragon
Flying, haste When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
Creature — Lammasu
Flying When this creature enters, target opponent creates a 4/4 black Horror creature token.
Creature — Nightmare
Menace When this creature enters, target opponent puts a deathtouch counter on a creature they control.
Creature — Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Creature — Elf Assassin
When this creature enters, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it.
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.
Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Kindred Sorcery — Elf
Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)
Sorcery
Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Creature — Cat
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Legendary Creature — Human Wizard Advisor
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Creature — Cyclops
{1}, Sacrifice another creature: This creature deals 1 damage to any target.
Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.) Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
Creature — Minotaur
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Hippogriff
Flash Flying Creatures entering don't cause abilities to trigger.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Creature — Dragon
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature — Human Rogue
{3}: This creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature — Specter
Flying Whenever this creature deals damage to an opponent, that player discards a card at random.
Enchantment
{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Sacrifice this enchantment: Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Creature — Human Spellshaper
{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
Creature — Elemental Ooze
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Land
You may choose not to untap this land during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Instant
Tiered (Choose one additional cost.) • Blizzard — {0} — Return target creature to its owner's hand. • Blizzara — {2} — Target creature's owner puts it on their choice of the top or bottom of their library. • Blizzaga — {5}{U} — Target creature's owner shuffles it into their library.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {1} less to cast if it's bargained. Counter target spell.
Enchantment
This enchantment enters with X ice counters on it. {3}: Put an ice counter on this enchantment. Remove an ice counter from this enchantment: Add {C}.
Snow Creature — Crab
Whenever another snow permanent you control enters, you may have target player mill two cards.
Snow Artifact
{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
Sorcery
Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Snow Creature — Troll Warrior
{S}{S}: This creature gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Creature — Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on this creature. As long as this creature has four or more oil counters on it, it gets +2/+0 and can't be blocked.
Artifact Creature — Phyrexian Myr
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this creature becomes blocked, it gets +2/+2 until end of turn.
Creature — Horror
Haste At the beginning of the end step, sacrifice this creature. At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature card other than this card from your graveyard. If you do, return this card to the battlefield.
Creature — Phyrexian Basilisk
Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
{1}, {T}: Tap target artifact, creature, or land.