1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8901
In Stock
8901
Rating
β
Inventory last scanned: 9/10/2026, 6:08:07 PM
Creature β Insect Assassin
Deathtouch
Creature β Insect Warrior
Flying {2}{B}, Discard a creature card: Return this card from your graveyard to your hand.
Creature β Insect Warrior
{5}{G}: This creature gets +3/+3 until end of turn.
Creature β Insect Assassin
Reach When this creature enters, destroy target token an opponent controls.
Creature β Insect Assassin
Reach When this creature enters, destroy target token an opponent controls.
Legendary Creature β Human Warrior Villain
Vigilance Top of the Food Chain β Kraven's power is equal to the greatest mana value among permanents you control.
Creature β Cat Villain
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Legendary Creature β Human Warrior Villain
Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.
Creature β Goblin Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature β Beast
Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Creature β Centaur Druid
Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When this creature enters, if it was kicked, you gain 10 life.
Creature β Boar Beast
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Creature β Cat Beast
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) This creature can't be blocked by more than one creature.
Creature β Illusion
Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Artifact β Food Equipment
Equipped creature gets +2/+0. {2}, {T}, Sacrifice this Equipment: You gain 3 life. When this Equipment is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. Equip {2}
Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
Creature β Elf Druid
When this creature enters, put a +1/+1 counter on target creature you control.
Creature β Serpent
This creature can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice this creature.
Creature β Giant Berserker
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature attacks each combat if able.
Creature β Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Creature β Elemental Warrior
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Human Warrior Hero
When this creature enters, you may sacrifice an artifact or discard a card. If you do, draw a card.
Legendary Creature β Ogre Spirit
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
Creature β Rat Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate this creature.
Legendary Creature β Human Knight
Double strike Creatures you control with first strike have double strike.
Creature β Zombie Horror
When this creature enters, mill four cards.
Creature β Human Warrior
Heroic β Whenever you cast a spell that targets this creature, this creature deals 2 damage to any target.
Creature β Illusion Warrior
When this creature becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
Enchantment β Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Sorcery
Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
Artifact β Contraption
Whenever you crank this Contraption, put target creature card from your graveyard on top of your library.
Creature β Centaur Advisor
When this creature enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
Creature β Centaur Scout
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Land
If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Creature β Human Cleric
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Land
This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery.
Creature β Human Scout
When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature β Wolf
{3}{R}: Target creature can't block this turn.
Creature β Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
Sorcery
You gain 2 life for each Plains you control.
Creature β Goat Beast
When this creature enters, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Creature β Spirit
Flying {U}: Return this creature to its owner's hand.
Creature β Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Artifact
{T}: Add one mana of any color. {1}, {T}: Tap target artifact. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {3}, {T}: Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Enchantment
When this enchantment enters, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
Creature β Eldrazi Horror
Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library.
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
Instant
Target creature gets -3/-3 until end of turn.
Instant
Last Kiss deals 2 damage to target creature and you gain 2 life.
Sorcery
Choose a creature at random, then destroy the rest.