Inventory last scanned: 5/1/2026, 6:03:23 PM
Creature — Slug Horror
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks, sacrifice another creature or land.
Sorcery
Exile all graveyards.
Kindred Sorcery — Rogue
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Enchantment — Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target enchantment.
Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}
Instant
Destroy target creature or enchantment.
Creature — Insect
{2}{G}: All creatures able to block this creature this turn do so.
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Skeleton
When this creature dies, return it to its owner's hand.
Artifact
This artifact enters tapped. {T}: Add {G}.
Creature — Beast
Vigilance
Creature — Plant Dog
Whenever this creature becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on this creature.
Creature — Plant Elephant
{1}: Target creature with power 5 or greater gains trample until end of turn.
Creature — Bear
{3}{G}{G}, Exile this card from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.
Creature — Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white
Creature — Vampire Knight
Trample This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Artifact
Imprint — When this artifact enters, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
Creature — Thrull
({W/B} can be paid with either {W} or {B}.) Flying Whenever this creature deals damage, you gain that much life.
Creature — Elemental
When this creature enters, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Plant Skeleton
Haste Delirium — When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Creature — Mouse Soldier
Flash Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.
Legendary Creature — Dog
Vigilance, trample If one or more +1/+1 counters would be put on Mowu, that many plus one +1/+1 counters are put on it instead.
Legendary Artifact
{T}: Add one mana of any color. Activate only if you control a Dragon.
Legendary Creature — Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
Creature — Beast
Flash When this creature enters, change the target of target spell that targets only a single creature to this creature. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Goblin Warrior
Haste This creature gets +1/+1 as long as you control another red creature.
Artifact — Vehicle
Whenever this Vehicle attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on this Vehicle and it gains menace until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Sorcery
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
Enchantment — Aura
Enchant creature Enchanted creature has "{T}: Add one mana of any color."
Enchantment
Whenever a spell you've cast is countered, draw a card.
Legendary Creature — Elemental Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Artifact Creature — Construct
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}: This creature gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: This creature gets +2/-2 or -2/+2 until end of turn.
Creature — Zombie
Whenever another Zombie you control enters, this creature gets +1/+1 until end of turn.
Creature — Beast
Trample This creature gets +3/+3 as long as there is a land card in your graveyard.
Creature — Plant Elemental
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
Instant
Destroy target creature.
Enchantment — Aura
Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Creature — Bird
Flying Whenever another creature dies, you may draw a card. If you do, discard a card.
Sorcery
Destroy target tapped creature. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Eldrazi Processor
Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.
Creature — Spirit
Defender
Instant — Arcane
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Creature — Drake
Flying When this creature enters, draw a card.
Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls.