Inventory last scanned: 5/2/2026, 6:03:46 PM
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Artifact — Equipment
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on this Equipment. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Open Fire deals 3 damage to any target.
Instant
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
Instant
Choose one — • Exile the top two cards of your library. You may play those cards until your next end step. • One or two target creatures each get +2/+0 until end of turn.
Instant
Target player draws four cards.
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
Instant
Counter target spell unless its controller pays {1} for each card in your hand.
Creature — Minotaur Shaman
Haste Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature — Eldrazi Processor
Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
Creature — Elf Shaman
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Legendary Creature — Kor Cleric
Lifelink Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
Creature — Spider
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When this creature enters, if it was kicked, destroy target creature with flying.
Creature — Human Warrior Ally
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature — Bird Monk
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Creature — Crab Beast
Protection from red
Creature — Orc Archer
Whenever another creature you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Treefolk Shaman
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Creature — Orc Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
Creature — Orc Warrior
Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature dies, it deals 2 damage to target player or planeswalker.
Enchantment
Attacking creatures you control get +1/+0.
Creature — Orc Warrior
{T}, Sacrifice an artifact: This creature deals 2 damage to any target.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, target player discards two cards.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, you gain 10 life.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, it deals 3 damage to any target.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, draw two cards.
Creature — Human Cleric
Defender (This creature can't attack.) As this creature enters, choose a color. This creature has protection from the chosen color.
Creature — Dragon
This spell costs {1} less to cast for each land card in your graveyard. Flying, haste
Enchantment Creature — Nymph
{2}{R}, Discard a card: Draw a card.
Creature — Cat Monk
Inspired — Whenever this creature becomes untapped, you gain 2 life.
Creature — Cat Warrior
Creature — Zombie
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Artifact
{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant
Untap target creature. It gets +1/+3 until end of turn.
Creature — Goblin Warrior
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Artifact Creature — Thopter
Flying
Creature — Snake Druid
{T}: Add {G}. As long as this creature is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)
Instant
Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Artifact
{T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice this artifact: Draw a card.
Land — Gate
This land enters tapped. {T}: Add {W} or {B}.
Artifact
{1}, {T}: Add {W}{B}.
Land
{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Creature — Bird Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Legendary Creature — Human
{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Partner—Friends forever (You can have two commanders if both have this ability.)
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Creature — Otter Bird
Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn.
Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
Instant
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Creature — Giant
Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) This creature can't be blocked by more than one creature.