1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8897
In Stock
8897
Rating
—
Inventory last scanned: 9/11/2026, 6:08:03 PM
Enchantment Creature — Nymph
{2}{R}, Discard a card: Draw a card.
Creature — Dragon
This spell costs {1} less to cast for each land card in your graveyard. Flying, haste
Creature — Cat Monk
Inspired — Whenever this creature becomes untapped, you gain 2 life.
Creature — Cat Warrior
Creature — Zombie
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Artifact
{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
Legendary Creature — Dwarf Bard
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, Ori gets +1/+0 and has vigilance.
Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant
Untap target creature. It gets +1/+3 until end of turn.
Creature — Goblin Warrior
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Creature — Snake Druid
{T}: Add {G}. As long as this creature is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)
Legendary Creature — Human Ninja
Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life.
Land
{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
Instant
Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Artifact
{T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice this artifact: Draw a card.
Land — Gate
This land enters tapped. {T}: Add {W} or {B}.
Land — Gate
This land enters tapped. {T}: Add {W} or {B}.
Land — Gate
This land enters tapped. {T}: Add {W} or {B}.
Artifact
{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.
Artifact
{1}, {T}: Add {W}{B}.
Creature — Human Scientist
{6}{U}: Draw two cards.
Creature — Bird Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Legendary Land
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Legendary Creature — Human
{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Partner—Friends forever (You can have two commanders if both have this ability.)
Instant
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Creature — Otter Bird
Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn.
Creature — Plant Wurm
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
Instant
This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
Instant
This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
Enchantment
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Artifact — Vehicle
Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Creature — Elemental
When this creature enters, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on this creature.
Instant
Target creature gets -0/-9999 until end of turn.
Enchantment Creature — Avatar Horror
Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.
Enchantment
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste.
Instant
Counter target spell unless its controller pays {1} for each artifact you control.
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Human Ninja Rigger
Menace Whenever this creature deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Enchantment
Whenever you attack with three or more creatures, draw a card.
Instant
Counter target creature spell. Draw cards equal to that spell's mana value.
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Creature — Bird Cleric
Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Whenever one or more cards leave your graveyard, this creature gets +1/+1 until end of turn.
Creature — Bird Warlock
Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Artifact Creature — Golem
Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste
Artifact
{2}, {T}: Tap target artifact or creature.
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
Creature — Wolf Spirit
Flash When this creature enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Creature — Dog
{1}{R}: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Legendary Artifact Creature — Construct
{T}: Add {C}. Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.
Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."