6026 Fair Oaks Blvd, Carmichael, CA, 95608
Cards Tracked
8509
In Stock
3383
Rating
β
Inventory last scanned: 7/29/2026, 6:07:59 PM
Creature β Satyr Druid
Whenever you cast an enchantment spell, draw a card.
Legendary Creature β Avatar Horror
When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. Trample Whenever a commander an opponent controls dies, the Ring tempts you.
Land
This land enters tapped. {T}: Add {B}, {R}, or {G}.
Creature β Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, this creature deals 2 damage to target creature and you gain 2 life.
Instant
This spell costs {1} less to cast if you control a Turtle. Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Creature β Human Soldier
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
Creature β Human Assassin
Menace {2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on this creature. At the beginning of your end step, if you sacrificed one or more permanents this turn, this creature deals that much damage to any target.
Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Mill three cards. Then you may return a creature or land card from your graveyard to your hand. Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.
Legendary Creature β Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
Creature β Bird
Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Creature β Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Artifact Creature β Gnome
When this creature enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
Creature β Elf Scout
Lifelink When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Instant
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
Legendary Creature β Spider Human Hero
Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) Trample Sensational Save β If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.
Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Land β Desert
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}: Level 3 At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.
Creature β Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Artifact Land β Clue
This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.
Artifact β Equipment
Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}
Legendary Artifact
{T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
Creature β Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Creature β Human Scout
This creature enters with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Legendary Creature β Human Scientist Villain
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)
Creature β Dinosaur
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Artifact Creature β Dragon
Domain β This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Creature β Faerie Soldier
Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped unless you control two or more basic lands.
Artifact Creature β Scarecrow
Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Artifact Creature β Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
Instant
Choose one or both β β’ Search your library for an artifact card, reveal it, put it into your hand, then shuffle. β’ Return target artifact card from your graveyard to your hand.
Creature β Dragon
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them.
Creature β Goblin Artificer
{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
Artifact Creature β Phyrexian Construct
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.