Inventory last scanned: 5/3/2026, 7:03:10 PM
Artifact — Equipment
When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.
Creature — Goblin
Sacrifice a Goblin: Add {R}.
Creature — Rhino
Trample When this creature enters, each opponent loses 2 life and you gain 2 life.
Legendary Creature — Phyrexian Dragon Skeleton
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx gains haste until end of turn. {B}{B}: Regenerate Skithiryx.
Creature — Insect
Flash You may cast colorless spells as though they had flash. Whenever you cast a colorless spell, until end of turn, this creature gains trample and gets +X/+X, where X is that spell's mana value.
Creature — Eldrazi Drone
Devoid (This card has no color.) Menace Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Legendary Creature — Goblin Wizard
When Skoa enters, it deals 4 damage to any target. Grandeur — Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Legendary Artifact Creature — Phyrexian Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv can't block. {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.)
Creature — Zombie
Exploit (When this creature enters, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
Artifact — Equipment
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Creature — Dwarf Citizen
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {1}{B}, Sacrifice another creature or a Treasure: Draw a card.
Creature — Rat Ninja
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Artifact
This artifact enters tapped. {T}: Add {U}.
Creature — Kor Spirit
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Artifact
Kicker {3} Indestructible When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact. {T}: Add one mana of any color.
Instant
Destroy target artifact. Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Cat Knight
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.
Creature — Cat Scout
Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
Creature — Dragon
Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
Artifact — Vehicle
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
Creature — Snake
Flying, deathtouch Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Legendary Artifact — Vehicle
Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.
Artifact Land
This land enters tapped. Indestructible {T}: Add {R} or {G}.
Instant
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Sorcery
Destroy all creatures and planeswalkers except for commanders.
Legendary Creature — Mutant Berserker Turtle
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. Whenever Slash attacks, create a 2/2 red Mutant creature token.
Creature — Vampire Warrior
When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Land
{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, sacrifice this Aura.
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Instant
This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
Creature — Bird Wizard
Flying, haste Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.
Instant
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Sorcery
Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
Creature — Human Druid
Flash Hexproof When this creature enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
Creature — Snake Rogue
This creature can't be blocked.
Creature — Elemental
When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)