6026 Fair Oaks Blvd, Carmichael, CA, 95608
Cards Tracked
8509
In Stock
3410
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β
Inventory last scanned: 7/28/2026, 6:07:17 PM
Enchantment
Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Sorcery
Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Planeswalker β Nahiri
+2: You may discard a card. If you do, draw a card. β2: Exile target enchantment, tapped artifact, or tapped creature. β8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Creature β Beast Demon
Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature β Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature β Mutant Merfolk Villain
Flying Namor's power is equal to the number of Merfolk you control. Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
Sorcery
Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Legendary Creature β Human Bard
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
Legendary Creature β Human Monk
Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Legendary Creature β Human Monk
First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Legendary Creature β Human Monk
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.
Legendary Planeswalker β Narset
+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. β2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker. β6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Legendary Planeswalker β Narset
Each opponent can't draw more than one card each turn. β2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead.
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Legendary Creature β Rat Ninja
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature β Rat Shaman
Menace, ward {1} Whenever Nashi attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Enchantment β Aura
Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize {X}{G}{G}{G}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Land
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.
Legendary Enchantment
Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.
Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
Artifact Creature β Necron
Flash Synaptic Disintegrator β When this creature enters, destroy up to one target creature and target player mills three cards.
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Creature β Elemental
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Enchantment β Aura
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Sorcery
Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
Creature β Ooze
As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Creature β Dinosaur
Morbid β At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.
Instant
Counter target noncreature spell.
Legendary Creature β Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Legendary Creature β Human Detective
Vigilance Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
Legendary Creature β Treefolk
Reach If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. {G}, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn. {1}{B}, Sacrifice two Saprolings: Draw a card.