1431 Railroad Ave, Bellingham, WA, 98225
Cards Tracked
8897
In Stock
8897
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β
Inventory last scanned: 7/27/2026, 6:07:47 PM
Legendary Enchantment Creature β Shrine
Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Creature β Human Soldier
When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch.
Legendary Artifact Creature β Juggernaut
Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
Sorcery
Choose one β β’ Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. β’ Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Enchantment
Repartee β Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Creature β Zombie Warrior
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, destroy target planeswalker. At the beginning of your upkeep, this creature deals 1 damage to you.
Creature β Phyrexian Samurai
When this creature enters, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return this card from your graveyard to the battlefield. Activate only as a sorcery.
Enchantment β Aura
Enchant land When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."
Enchantment β Aura
As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1.
Artifact β Equipment
Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature β Cat Wizard
Lifelink Throw Wide the Gates β Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
Legendary Creature β Hydra Horror
Grakmaw enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Artifact Creature β Gargoyle Detective
Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may tap or untap target creature.
Sorcery
Destroy target artifact or creature. You gain 1 life.
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature β Kraken
Landfall β Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Land β Desert
{T}: Add {C}. {1}, {T}, Sacrifice this land: Put a -1/-1 counter on target creature. Activate only as a sorcery.
Instant
Target creature gets -4/-4 until end of turn.
Enchantment
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Land
This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Creature β Spirit
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Instant
Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." Draw a card.
Enchantment Creature β Snake Lamia
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
Sorcery
Choose one β β’ Target player creates a 2/2 black Zombie creature token. β’ Return target creature card from your graveyard to your hand. Entwine {2} (Choose both if you pay the entwine cost.)
Creature β Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
Land
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Snow Instant
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)
Creature β Zombie
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield.
Sorcery
Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Creature β Merfolk Rogue
This creature can't be blocked. This creature gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Creature β Zombie
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Legendary Creature β Horror
Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature β Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
Creature β Goblin Artificer
Exhaust β {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Artifact β Equipment
Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Artificer
When this creature enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature β Wurm
This creature can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment Creature β Dog
Trample Channel β {2}{G}, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature β Treefolk Druid
{T}: Add one mana of any color.
Land
This land enters tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice this land and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Artifact β Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment
{B}, Pay 2 life: Draw a card.
Enchantment
When this enchantment enters, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When this enchantment leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
Creature β Dragon
Flying Poison Breath β When this creature enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
Creature β Elf Spellshaper
{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Legendary Creature β Human Warrior
When Greta enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life.
Legendary Creature β Halfling Druid
{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
Creature β Elf Pilot
Flash When this creature enters, scry 1.
Enchantment
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.