Inventory last scanned: 4/30/2026, 6:05:21 PM
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
Legendary Creature — Elf Archer
Reach Whenever you scry, if Legolas is tapped, you may untap it. Do this only once each turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
Legendary Creature — Elf Archer
Reach Whenever you cast a spell that targets Legolas, put a +1/+1 counter on Legolas. Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
Legendary Creature — Human Artificer
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand. {2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
Sorcery
Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature — Mutant Ninja Turtle
Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Leonardo gets +1/+0 for each other creature you control.
Creature — Cat Cleric
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature — Cat Cleric
Whenever an artifact enters, you may gain 1 life.
Creature — Cat Cleric
When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Cat Knight
Flying
Creature — Cat Soldier
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Creature — Cat Warrior
When this creature dies, exile target card from an opponent's graveyard.
Legendary Creature — Elemental Cat
Flying, vigilance Whenever Leori deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or sacrifice a modified creature. (Equipment, Auras you control, and counters are modifications.) Destroy target creature or planeswalker. If the modified creature was sacrificed, draw a card.
Artifact
{T}: Add one mana of any color. {2}, {T}, Sacrifice this artifact: Draw a card.
Artifact
Flying Whenever you cast a noncreature spell, put a +1/+1 counter on this artifact. {2}: This artifact becomes a 1/1 Construct artifact creature until end of turn.
Artifact — Equipment
If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Creature — Nightmare Beast
Deathtouch, lifelink {T}: Add one mana of any color.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, this enchantment deals 2 damage to that player.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, this enchantment deals 1 damage to target player or planeswalker.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Legendary Artifact Creature — Robot
Vigilance, trample, haste Whenever Liberty Prime attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters). {2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.
Artifact
You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Creature — Elemental
Trample Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.
Creature — Hydra
Trample This creature enters with X +1/+1 counters on it. When this creature dies, you gain life and draw cards equal to its power.
Artifact
At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
Enchantment — Aura
Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Sorcery
Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Instant
Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Creature — Halfling Rogue
Sneak Attack — Whenever this creature attacks, roll a d20. 1—9 | This creature gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Instant
As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.
Instant
Lightning Bolt deals 3 damage to any target.
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Creature — Human Warrior
Double strike, haste Whenever this creature attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Instant
Lightning Strike deals 3 damage to any target.
Creature — Wolf
{1}{R}: This creature gains first strike until end of turn. Activate only as a sorcery.
Legendary Planeswalker — Liliana
+1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Enchantment
Whenever an opponent discards a card, that player loses 2 life.