1513 South Holmen Drive, Holmen, WI, 54636
Cards Tracked
9127
In Stock
9127
Rating
β
Inventory last scanned: 9/9/2026, 6:09:30 PM
Enchantment β Aura
Enchant land When this Aura enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Creature β Eldrazi Processor
When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Instant
Put four -1/-1 counters on target creature.
Creature β Phyrexian Spider
Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Legendary Creature β Imp
Flying Whenever Blim deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Creature β Bat
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Sorcery
Strive β This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Legendary Creature β Human Wizard
{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
Land
{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Creature β Eldrazi Drone
Devoid (This card has no color.) When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Creature β Gremlin
{1}, {T}: This creature deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap this creature.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Artifact
When this artifact enters, support X. (Put a +1/+1 counter on each of up to X target creatures.) Go for the Goal! β {3}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
Creature β Leech
Flash When this creature enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
Snow Sorcery
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Creature β Phyrexian
Sacrifice another Phyrexian: Put a +1/+1 counter on this creature. When this creature dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature β Vampire
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
Creature β Human Shaman Sorcerer
When this creature enters, you take the initiative. Crown of Madness β {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature β Vampire Shaman Ally
Whenever you gain life, put a +1/+1 counter on this creature.
Creature β Elf Berserker
Cascade Haste Escapeβ{3}{R}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature β Elf Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature β Elf Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature β Human Berserker
This creature can't block. Delirium β This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature β Human Cleric
{B}, Pay 1 life: Add one mana of any color.
Sorcery
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Creature β Vampire Knight
Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature β Vampire
Menace When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Land β Swamp Mountain
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
Creature β Phoenix
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
Creature β Phoenix
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Creature β Dwarf
{R}, Sacrifice this creature: It deals 1 damage to each creature without flying.
Creature β Vampire
Sacrifice a creature: Put a +1/+1 counter on this creature.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Instant
This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Instant
Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Creature β Wolverine
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
Creature β Vampire Shaman
Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When this creature enters, target opponent discards a card for each time it was kicked.
Creature β Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life.
Creature β Vampire
This creature can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Instant
Choose one β β’ Target creature gets -5/-5 until end of turn. β’ Creature tokens get -2/-2 until end of turn.
Creature β Human Warrior
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Creature β Vampire
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Enchantment
Nonbasic lands are Mountains.
Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Creature β Vampire Assassin
Lifelink When this creature enters, you may exile target card from a graveyard. Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
Instant
Target player draws two cards and loses 2 life.
Creature β Vampire
This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Creature β Vampire
This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Creature β Vampire Druid
Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on this creature.
Creature β Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When this creature enters, you and target opponent each create a Treasure token. Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
Creature β Zombie Wizard
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Creature β Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature β Human Berserker
Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.