1513 South Holmen Drive, Holmen, WI, 54636
Cards Tracked
9127
In Stock
9127
Rating
β
Inventory last scanned: 9/9/2026, 6:09:30 PM
Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Creature β Goblin Warrior
Whenever you cast a spell, if that spell was kicked, this creature gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Enchantment
When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.
Creature β Vampire Rogue
Flying Whenever you gain life, put a +1/+1 counter on this creature.
Artifact β Equipment
Equipped creature gets +2/+1. EquipβPay {3} or discard a card.
Creature β Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature β Vampire Noble
Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature β Vampire
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature β Vampire
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature β Elemental
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.
Creature β Plant Elemental
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature can't become untapped and can't have counters put on it.
Instant
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
Creature β Spirit
Reach When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Enchantment
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Creature β Dragon
Flying Lightning Breath β When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
Instant
Choose one β β’ Counter target red spell. β’ Destroy target red permanent.
Artifact β Equipment
Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee β Equip {2}
Legendary Creature β Human Scientist Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you draw your second card each turn, put a +1/+1 counter on Blue Marvel.
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Instant
Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Creature β Human Pirate
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sorcery
Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Creature β Boar Porcupine
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Creature β Shapeshifter
You may have this creature enter as a copy of any creature card in a graveyard.
Creature β Devil Warrior
Whenever you sacrifice another creature, put a +1/+1 counter on this creature. {B}{R}, Sacrifice another creature: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Phyrexian Minion
When this creature enters, exile it unless you discard a creature card. When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
Creature β Phyrexian Minion
When this creature enters, exile it unless you discard a creature card. When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
Creature β Goblin Warrior
Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Creature β Human Wizard
{1}: Add {B}.
Sorcery
As an additional cost to cast this spell, blight 1 or pay {3}. (To blight 1, put a -1/-1 counter on a creature you control.) Exile target creature.
Creature β Spirit Frog
Whenever this creature or another creature you control enters, you gain 1 life.
Instant
Destroy all Islands.
Land
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Creature β Human Scientist
Power-up β {5}{U}: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature β Giant Warrior
Double strike Other Giants you control have double strike.
Artifact Creature β Construct
Haste Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.) {R}, Discard your hand, Sacrifice this creature: Put all cards exiled with this creature into their owners' hands.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Creature β Insect
When this creature enters, put a +1/+1 counter on target creature.
Land
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Sorcery
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
Creature β Demon
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.
Creature β Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Creature β Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.
Instant
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}
Creature β Bird
This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch
Creature β Phyrexian Imp
Flying Corrupted β As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
Creature β Phyrexian Imp
Flying Corrupted β As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.